Dj =D 28. aug 2013 kl. 1:25am
More Pixeljunk!
Now that Eden and Monsters are on Steam, is there any chance of Shooter 1 and 2 coming? The multiplayer on Shooter 2 has been pretty much dead for quite a while, but a Steam release would allow people to try it again!
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CueZero 28. aug 2013 kl. 1:27am 
Seconded! I'm loving the hell out of this but to be fair, Pixeljunk Shooter is the one I always hear the best things about, plus I'm a shmup fan so it's just natural.
Bring more pixeljunk!
l.hutchinson  [udvikler] 28. aug 2013 kl. 3:52am 
We here your calls.. We are working with Q on the entire back catalogue.. Without saying anything exact as circumstances do change...

I would expect to see more.
Sidst redigeret af l.hutchinson; 28. aug 2013 kl. 3:52am
Dj =D 28. aug 2013 kl. 4:29am 
Oprindeligt skrevet af l.hutchinson:
We here your calls.. We are working with Q on the entire back catalogue.. Without saying anything exact as circumstances do change...

I would expect to see more.
Thanks! I loved the Pixeljunk games on my PS3, and having them on Steam will be awesome!
Jur 28. aug 2013 kl. 6:49am 
Oprindeligt skrevet af l.hutchinson:
We here your calls.. We are working with Q on the entire back catalogue.. Without saying anything exact as circumstances do change...

I would expect to see more.
Awesome to hear. Now I'm just hoping they will get a decent price (≈8USD). Pixeljunk Shooter 1&2 are just awesome. The other ones were rather disappointing.
l.hutchinson  [udvikler] 28. aug 2013 kl. 7:52am 
All of our games are priced depending on how much they cost us to develop.
Shooter1, Shooter2 and Sidescroller are an order of magnitude less complicated than monsters...

Monsters cost a small fortune, I know most people cant see that on the surface BUT its a massive game, including what is essentially 2 full DLC packs.

Dj =D 28. aug 2013 kl. 12:08pm 
Oprindeligt skrevet af l.hutchinson:
All of our games are priced depending on how much they cost us to develop.
Shooter1, Shooter2 and Sidescroller are an order of magnitude less complicated than monsters...

Monsters cost a small fortune, I know most people cant see that on the surface BUT its a massive game, including what is essentially 2 full DLC packs.
Do you have an idea of what you're going to release next?
CueZero 28. aug 2013 kl. 6:22pm 
Monster definiteley seems like it would be the hardest to port over, everything about the game is already so balanced and particular. Can't wait to see what you guys have up your sleeves next. Supporting the possibility of getting past and future Pixeljunk titles on PC is just another one of the many reasons I pre-ordered this gorgeous game.
[DONKSTARS]tungsten 30. aug 2013 kl. 5:08pm 
I wish pixeljunk considered the PC to be a viable launch platform. I patiently wait years and pay full price in the vain hope that one day I'll be able to play these games day one. I almost bought a PS3 over pixeljunk and Dark Souls, but I couldn't justify it.
GT 30. aug 2013 kl. 5:13pm 
Just a heads up that Q-Games are releasing the next Pixeljunk game, Pixeljunk Inc, on steam day one.
Dj =D 31. aug 2013 kl. 2:55am 
Oprindeligt skrevet af GT:
Just a heads up that Q-Games are releasing the next Pixeljunk game, Pixeljunk Inc, on steam day one.
Awesome!
scaine 2. sep 2013 kl. 2:09pm 
Shooter 1 or 2 on linux would be amazing. I played both games to near-3-star-perfection on the PS3 and would happily turf over full price a second time to see them on Ubuntu.
l.hutchinson  [udvikler] 3. sep 2013 kl. 3:05am 
We will be supporting Linux with all future titles we put on steam.. just going through the pain with monsters now as this is the first time we've tried to support linux :-)
d10sfan 3. sep 2013 kl. 7:35am 
Oprindeligt skrevet af l.hutchinson:
We will be supporting Linux with all future titles we put on steam.. just going through the pain with monsters now as this is the first time we've tried to support linux :-)
Great!
Vimes 3. sep 2013 kl. 9:46am 
Oprindeligt skrevet af l.hutchinson:
We will be supporting Linux with all future titles we put on steam.. just going through the pain with monsters now as this is the first time we've tried to support linux :-)

That is awesome news. Thank you.
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