Review: PC version, running Windows 7 Home Premium
I purchased the game yesterday based upon the description and the price. I've played it for a few hours to get the lay of the land. The game reminds me of 1980's arcade games with its play style, in-screen dialogue, and rather straight-forward approaches in how to get things done. I've not yet completed this game, and just killed the 3rd boss. That aside, I've some impressions hopefully the developer(s) will read. this is just *Single player* mode review.
The game is simple. Too simple. I don't mean difficulty; rather, I mean it's basic. It's low frills, low interaction, limited menu option simplicity. This is both useful and frustrating. The usefuless is that you're not spending inordinate amounts of time micromanaging your character. You're given few options, and you're back in the game. On the other hand, the *lack* of options is equally frustrating. I have few chioces I can make for purchasing upgrades. For a PC port, this is inexcusable.
Gameplay is also simple. Point/click, it dies. No need to use the right mouse button. Mash the left button (or hold it down), things die. You will infrequently need to press the "SHIFT" button to enable a 'bullet-time' effect or Q for medpack (you can click on the lower left corner to accomplish a heal). As a result of the gameplay, it become repetitive. I don't feel like I'm making real progress. I feel like I'm stuck in a large map which has almost not surprises in store. Even enemies show up as red dots on my screen. The few that jump up from the ground are easily dispatched. I get a ton of cash drops, heals, energy restocks -- it's really not at all a challenge to stay alive. I've "died" a couple of times only due to boss battles, which are admittedly harder (as they should be), but that's it. the rest of the game makes it beyond ridicuolously simple to acquire health, medpacks, energy, armor, weapons.
Purchases/upgrades: The menu system is buggy as hell I thought I was losing my mind, but my friend was watching with me. I would go to make a purchase, a weapon for example. I see three (and only three) choices. I see the prices. I check my currency. I look at another upgrade, say a chestpiece. I see the prices, note them. I come back to the weapons, and not only are the weapons *different* but they *cost significantly more/* than what I saw 10 seconds ago! Glitch? Bug? "Feature?" Not impressed.
Save points: I feel like I'm playing Super Nintendo. I can only 'save' at a checkpoint, and those are not clearly indicated. You *must* play through to the next savepoint or else you lose all progress. This isn't clearly explained anywhere. That was a lesson hard learned.
Controls: The game will often *not* respond to point-and-click or holiding down the mouse button. Several times, the game will not recognize mouse input and thus my character doesn't move, doesn't fire weapons, doesn't do whatever it is I request. This appears to be a significant bug in gameplay.
Overall, the game doesn't feel like it's going anywhere. It's point, click, kill, spend points to upgrade/buy new stuff, repeat. Even if the game "ends," it's repetitive, and, quite frankly, boring. For ten bucks, it's not a horrible purchase, but it's overpriced for a Windows port. I'm willing to play the game for a few more levels, but if it's the "same old, same old" I'll really want my money back. It feels like a chore, not like fun. Based upon my progress *thus far*, I grade the game:
Graphics: 7/10 (water effects are spectacular)
Overall, it's far from the worst $10 you'll ever spend, but it's unpolished. I won't even reference the hideous b.s. "video" of gameplay that isn't even part of the actual gameplay. The dev(s) needs to patch this to bring it up to Windows standards instead of the horrid touch-screen port we're stuck with. I recommend you avoid this title, wait for it to be included in a Steam bundle.