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HatlessHorseMan Feb 20, 2014 @ 12:45pm
Advice for fishing
What is the optimal method for fishing? Does building on lakes, rivers, or streams effect production? Is it just random? I've had some success with fishing, so I think it's still viable early game.
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Showing 1-15 of 18 comments
McRib Feb 20, 2014 @ 12:46pm 
The coverage of water effect the amont, education of the fishmen, tools and if some another fishdocks are in the same coverage have effect.
Last edited by McRib; Feb 20, 2014 @ 12:47pm
drakonz Feb 20, 2014 @ 12:52pm 
1-2 fisherman per dock avoids overfishing problem and 1 fishing hut per lake/river (fishing is much more of a way to get many different foods which helps towards health its not the best way to get food because you cant have 4 fishermans without doing overfishing and then reducing the income in future years)
Last edited by drakonz; Feb 20, 2014 @ 12:53pm
Knight Lazarus Feb 23, 2014 @ 1:04am 
Drakonz, can you cite proof for your claim? Such as a dev's log, etc?
Varik Ronain Feb 23, 2014 @ 1:07am 
I produce every foodstuff in the game, at around 500 population I had 6 fishing docks spread our across the main river (that is connected to 2 lakes) in my game. They make quite a bit when educated, steel tools etc
Killer Rabbit Feb 23, 2014 @ 1:10am 
I haven't encountered this overfishing problem you mention. I have 3 on one lake and 6 on the same river. I made sure none of their circles overlap.
Cerrydd Feb 23, 2014 @ 1:15am 
I currently have 6 fishing docks (5 along the river, 1 next to a lake) and the ones at the river fetch me ~1200-1500 fish per season. The one at the lake gets me ~1000. I've had over 20000 fish in stock for decades now. Seems to work well enough for me :)
Mercnet Feb 23, 2014 @ 1:23am 
Your town must be sick of fish if it just sits there. I would be more worried that you have a 20000 stock of fish that isn't being eaten...
I'd get most that to the trading post and trade most of that for stuff you needed.

Originally posted by Cerrydd:
I currently have 6 fishing docks (5 along the river, 1 next to a lake) and the ones at the river fetch me ~1200-1500 fish per season. The one at the lake gets me ~1000. I've had over 20000 fish in stock for decades now. Seems to work well enough for me :)
Killer Rabbit Feb 23, 2014 @ 1:39am 
Originally posted by Mercnet:
Your town must be sick of fish if it just sits there. I would be more worried that you have a 20000 stock of fish that isn't being eaten...
Lutefisk, Rakfisk, Kusaya, Narezushi, and Hongeo are just some examples of rotten fish that are "delicacies". Could be they're just waiting for it to ferment.
Knight Lazarus Feb 23, 2014 @ 1:43am 
nah, 20k fish will save you on a bad day, which can hit very quickly and viciously. It's horrible when production rates diminish. There are many factors affecting productivity that new players are not too aware of: health, happiness, tools, clothes, commute, frieght transit time & climate[?]. I am not too certain of how a harsh climate can affect productivity other than by longer winters.
Knight Lazarus Feb 23, 2014 @ 1:44am 
I forgot education!
FridayBiology Feb 23, 2014 @ 1:46am 
Originally posted by Killer Rabbit:
Originally posted by Mercnet:
Your town must be sick of fish if it just sits there. I would be more worried that you have a 20000 stock of fish that isn't being eaten...
Lutefisk, Rakfisk, Kusaya, Narezushi, and Hongeo are just some examples of rotten fish that are "delicacies". Could be they're just waiting for it to ferment.

Rotten fish also glow (no idea why so don't ask) early coal miners would take fish instead of torchs to avoid explosive gases. > maybe these rotten fish are used with the tunnels?
Cerrydd Feb 23, 2014 @ 1:55am 
Originally posted by The Outsider:
I'd get most that to the trading post and trade most of that for stuff you needed.

Fish has been one of my biggest trading sources, but I already have every seed and livestock, so it's just piling up in my barns. Or maybe my people are so sick of fish that they refuse to eat them anymore :D

In all seriousness though, they get to eat every sort of thing out there, but as Knight Lazarus said it's nice to have such a big surplus. I think fishing huts are great. As I said, averaging around 1300 fish per hut per season. Their biggest advantage as far as I'm concerned: they don't take a lot of room, which is awesome. Make sure the circles don't overlap and you'll start your own fish emporium.
Last edited by Cerrydd; Feb 23, 2014 @ 1:55am
Ric666 Feb 23, 2014 @ 3:09am 
This is a screenshot with one of my cities fisherman spots shown with all yield information beside. should give a good idea of where a good place to place your fisheries. you can see that some of them aren't great but some work very well.

Just make you have plenty of water coverage and that no obstructions are in the way(eg: bridges)

http://cloud-2.steampowered.com/ugc/3300314916618537719/E04D2D823E80CD95BA5E995F4662F799740C0041/
Cerrydd Feb 23, 2014 @ 3:31am 
Originally posted by Ric666:
This is a screenshot with one of my cities fisherman spots shown with all yield information beside. should give a good idea of where a good place to place your fisheries. you can see that some of them aren't great but some work very well.

Just make you have plenty of water coverage and that no obstructions are in the way(eg: bridges)

http://cloud-2.steampowered.com/ugc/3300314916618537719/E04D2D823E80CD95BA5E995F4662F799740C0041/

I don't think bridges cause any problems. Three of my huts are right next to a bridge and still get to 1500 fish.
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Banished > General Discussions > Topic Details
Date Posted: Feb 20, 2014 @ 12:45pm
Posts: 18