Posted: December 22
This game has SO much going for it. Sadly, in it's current state, SYABH gets dreadfully boring after the first few hours. I've owned this game for about a year and nothing has made me really want to pick this game back up and play it. The envrioments, while.. unique, get dull. Food and other supplies, atleast for me, is always easy to find and I end up with more than I can imagine. The robots never seem to be a huge threat, even mid game, I scarcely encounter robots unless I made a point to run around and shoot them.
One thing I might suggest doing is adding more 'needs' into the game, like sleep. Having your character need to sleep occasionaly would add some more tension. When you go to sleep there is a chance the robots could find you and it would be game over.
I don't know if this is planned either, but increasing the density of builds, and letting you go inside them, as well as increasing the amount of robots. Making you go inside the buildings to search for materials and potentially missing some would make the game hard, in my opinion. At the moment, all the items are shown to you the second you click on the door, which is WAY too easy. The reasons for increasing the robots is menton above; I barely find any.
All in all, SYABH is a game with great ideas, but poor execution.