Andy McFiggin Sep 11, 2013 @ 5:04pm
More Robot Types
There are only 4 robot types so far. The Ballon Robot, The Regular Robots, The Fat ones and the Robo-dogs. Please add more comments and ideas on what types could be added to the game. And yes, I dont know the names of the ones so far :P
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HappyCamelLicker! Sep 12, 2013 @ 8:57am 
Balloon-scouts, Huntsmen, Squires and Robodogs :)
There are three more planned so far. You can read more about them on the official forums.
Andy McFiggin Sep 12, 2013 @ 3:07pm 
Oh.
Andy McFiggin Sep 12, 2013 @ 3:08pm 
Well maybe we could get ideas for some other robots that could come sooner. But thank you for telling me that :>
Pug the Magician Sep 12, 2013 @ 5:39pm 
Why not dueling robots? Like they would have dueling sabers or pistols and it was instakill on both sides if you dueled with them you know?
Andy McFiggin Sep 12, 2013 @ 5:43pm 
Maybe
Andy McFiggin Sep 12, 2013 @ 5:44pm 
I wouldn't make it a insta kill id make it more of a 1 hit = 50 hp
Pug the Magician Sep 12, 2013 @ 5:44pm 
And you would either gain/lose fame with the town. Like it would be nuetral and they could help/harm you
Andy McFiggin Sep 12, 2013 @ 5:44pm 
And they shouldn't come in packs either
Pug the Magician Sep 12, 2013 @ 5:44pm 
Originally posted by ☠General swscorpion☠:
And they shouldn't come in packs either
Just one per town or two dueling each other
Andy McFiggin Sep 12, 2013 @ 5:44pm 
Thats a good idea
Pug the Magician Sep 12, 2013 @ 6:45pm 
Scottish Robot O_O One who plays the pipes and you could either kill ihm and use the pipes or move him somewhere else to distract the bots.
[BMK] Commander Box Sep 17, 2013 @ 9:29am 
Hmm...
What about:
Mecha Flies - They're not tiny buggers, they're big fat metallic flies ready to bite your butt.
Shipment Bot - A spiderlike giant transportation vehicle. Its rare, when you let it go will more robots come because it holds fresh made robots ready to learn hunting. But when you destroy it will just 1 - 3 of the robots survive and help you. He has much health, but he has also weak defence.
Engineer - He runs around and repairs robots. Be aware! His tools are still deadly!
Haunter - This fella appears just 0 - 1 times per biome. He can see through all materials (except stone [also buildings] and he WILL find you. A fast, ghost-like robot. He flies above the ground and he has four arms. He is basically the robofied Grimm Reaper, but he has no legs, just some wires hanging under his body. You can't kill him, but he gets weakened by sunlight which will destroy his vision heavily: He can't see through materials and he has problems to navigate.
Last edited by [BMK] Commander Box; Sep 17, 2013 @ 9:31am
Andy McFiggin Sep 17, 2013 @ 2:25pm 
Hm.
[MAG] Aslak Sep 18, 2013 @ 2:54am 
I'd like to see a dysfunctional robot that is basically the same as regular robots but is, of course, dysfunctional. Have it so it's easy to tell (loose wires and sparks flying about from time to time) and it doesn't see Sir/Madam as an enemy but is neutral or friendly to Him/Her. The dysfunctional robot sees other robots as the enemy (maybe it thinks they are Sir/Madam or Sport and the real Sir/Madam as Robots) and it hunts other robots. Just something I'd like to see.
Also a real Hunter robot (I hear they are making a poacher so maybe they can add this to the poacher) which has a 1 shot rifle that is deadly accurate but does little damage and is meant for bleeding (which it can then follow the blood trail until Sir/Madam has healed themselves, then he just searches in the last place seen) and he sets up semi-obvious traps like bear traps, little tin can tripwires that make sounds when you pass which alerts him or nearby robots, a tripwire that activates a flare that shoots up a feet or two and blazes brightly to draw nearby robots even more near.
Pug the Magician Sep 18, 2013 @ 2:57am 
Originally posted by Queen Maeve of Marce:
I'd like to see a dysfunctional robot that is basically the same as regular robots but is, of course, dysfunctional. Have it so it's easy to tell (loose wires and sparks flying about from time to time) and it doesn't see Sir/Madam as an enemy but is neutral or friendly to Him/Her. The dysfunctional robot sees other robots as the enemy (maybe it thinks they are Sir/Madam or Sport and the real Sir/Madam as Robots) and it hunts other robots. Just something I'd like to see.
Also a real Hunter robot (I hear they are making a poacher so maybe they can add this to the poacher) which has a 1 shot rifle that is deadly accurate but does little damage and is meant for bleeding (which it can then follow the blood trail until Sir/Madam has healed themselves, then he just searches in the last place seen) and he sets up semi-obvious traps like bear traps, little tin can tripwires that make sounds when you pass which alerts him or nearby robots, a tripwire that activates a flare that shoots up a feet or two and blazes brightly to draw nearby robots even more near.
I love this ides BUT I need to pick at the flare idea...apologies. Most flares would go high up into the air atleast 60-100 feet so it would be visible. So it would basically be a temporary baloon. :3
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Date Posted: Sep 11, 2013 @ 5:04pm
Posts: 49