Recensione della versione ad accesso anticipato
At first, the frontline was an alien place, I charged over the top only to be mowed down by enemy fire. I tried again, shot by snipers whilst cowering in no mans land.
Being used to normal FPS play, I tried to apply it to this game, and first felt a little frustrated, but then once I learnt the game a little more after a couple of hours play, changed my tactics and motions to trench and muddy no mans land fighting. The game became amazing, and amazed me how well it was working.
First joining the squad, and the squad being automatically placed in to a frontline battle where needed seemed bizarre, but after a couple of hours I felt we needed to win the war, I needed to lead my fellow men to victory.
The experience system does work well, although it takes a while to unlock new weapons, you do constantly upgrade your other abilities gradually, wether its skill with guns you have or artillery called in. Also each squad gains experience as it goes along also, adding abilities to all those in the squad.
For a cheap early access indie game, it is incredibly good quality, with little bugs in it, and great fun to be had. It's climbing closer and closer to the quality of Red Orchestra 2, but with a new gameplay style, with world war one trenches, which for the first time I have seen, working well in a FPS game. Revolutionary style of gameplay with classic FPS ease is a garanteed winner for any FPS player, and currently the early access price is very reasonable.
If your a FPS fan, I wouldn't want to miss out on this.