Originally posted by biggalloot:Matt, thank you. I believe this is the second public test of the 64 template and it appears to be showing interest in member numbers hours after you began the games.Having played and hosted many 64 private matches, I think that the larger template is a success as far as it does not create noticeable lag for most people. There are issues with with large matches, most normally the fact of up to 16 ncos calling in artillery, but that can be moderated by various means.64 players work with Verdun.
Originally posted by Shifty:Or is this something we now have access to test outside private matches?
Originally posted by Retaquito de La Mancha:I really enjoyed the 64 vs 64. No lag, no drop of FPS, in my case it run smothly. The best thing about 64 vs 64 is that it is bloody and a good exercise in futility, a real IWW experience :D