Publicada: 23 de março
I'm going to write (Or attempt to) this review from two perspectives. One who hasn't played GunZ 1, and one who has. Firstly from the perspective of someone who hasn't.
When you first load the game up, you're presented with a choice of class, it's a bad start because as you would've never played the game before, you have no idea how each one plays... And once you pick, you can't change, unless you pay some cash. You then queue up for a game which takes an awfully long time, the player base seems dried up already. Two things are immedietely noticeable. The host has an unbelievable advantage, and it's a complete spam fast. The gameplay is pretty unsatisfying as there's (In my experience) no precision in movement or aiming, you unload a round of bullets towards your enemy, and hope it hits. It just feels unfinished for some reason, running on walls is occasionally enjoyable but almost pointless. It may be worth a try, but personally I found it to be one of those games you try out of interest and never think about again.
If you have played GunZ 1 (Like myself) and enjoyed the way it played (K-Style), it's deeply disappointing. You'll find yourself trying to do all the moves in the original game, only to find they've been cut out. The whole selling point of the original was it's gameplay, and that's the thing they changed most, it's madness. Unlike the original where you could find a server/game and jump in immedietely, and design a server however you like, that's completely gone. No more 16 man Mansion DM's.
Even if you play this game as if it's unrelated to the original GunZ, it's just a poor game in my opinion. There's no meatiness or satisfaction in the combat or kills. It's worth a try if you're into third person shooters, but overall I'd give it a miss.