Nuclear Throne
PanzerPastor Jul 9, 2014 @ 12:43am
New character: Lucky the Cat
Hello. Last night I got this possibly wonderfull idea of a luck based character, Lucky the Cat (name can be changed, I'm not just that creative)
Many of you may ask:"Luck base? Are you trying to bring crits in to the game?" My anwser is no.
As his passive skill The Cat would start either with a random weapon or a perk.
And as a active skill: This one took little bit more time to think of, so that the skill wouldn't be too OP or UP. The skill is hairball shot that does random damage and throne butt increases this damage. For example without throne butt damage would be from 5-10 and with throne butt: 10-15
PS. Not that familiar with Nuclear thrones damage system, so the example number are pure random. And yes I really like cats and randomness
< >
Showing 1-4 of 4 comments
Solid Jul 9, 2014 @ 2:29am 
I like the passive a lot. The active... it needs a reason for people to not spam it. As it is now a free 5 damage shot on a regular basis would be too good and would undermine a fair number of weapons on the basis that its free at the moment.
Kakujo Jul 9, 2014 @ 4:19am 
Interesting idea! Maybe make the hairball take kills or time to build up? Maybe receive less rads for balance (theoretically, the lost stick would be forming a hairball)? Max stack of 3 or something?
Eviljadefly Jul 9, 2014 @ 11:41am 
How about having the player collect a certain amount of rads and when they reach that number the cat starts gagging and you can shoot a hair ball?
PanzerPastor Jul 12, 2014 @ 2:38am 
I knew about that the hairball would be a problem, but I hope it will be solved and my lovely idea would be added to game and I had more reasons got get the game (yeah, dont own it yet. Ups)
< >
Showing 1-4 of 4 comments
Per page: 15 30 50

Date Posted: Jul 9, 2014 @ 12:43am
Posts: 4