Originally posted by Chuffer:Glass and Misery, yes youtube runs at 30 but were are not talking about youtube videos were talking about the game running and being played not videos. Here is the difference of 30 vs 60 http://www.30vs60.com/Click the various games to see the diference in smoothness.Back to Nuclear Throne...There wouldn't need to be double frames, you can use the exact same number of sprites we currently have, but everything would just scroll/move smother. A good example why more fames arent needed is that the game runs at 30fps now... however the animation of the sprites are not changinf every single frame, they dont need to make make 30 sprites for each second lots of the sprites get held for a certain number of frames but the movement of its location can move 30 times per second.Here a great example of a one frame and how it looks how scrolling/moving at different frame rates...http://www.testufo.com/#test=framerates&count=5&background=stars&pps=480
Originally posted by glass:Try placing it to 120 pixels per second. Notice how you can no longer tell the difference?
Originally posted by Erinys:does anyone of you own Game Maker Studio?Nuclear Thron is made with it so if you knew the materia of makinggames with it you will see that if they chang from 30 to 60 fps it will be muchtweaking and re coding for them.and lets be honest a human eye sees about 25 fps so 30 fps looks as near as fluentas 60 fps, not full but as near as.and you alle played xbox360 or ps3 games that where all 25 to 30 fps all time^^