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Oct 20 @ 8:09pm
No sustained-fire bonus in the 'Defend' mission??
Have to say this is making it tough to win the achievement. It seems, at least on my computer that there are no sustained-fire bonuses gained when firing storm-bolters whether by AP or during overwatch.
Oct 21 @ 12:24am
yes there is no sustained-fire in this mission
Oct 21 @ 8:03am
The mission objective text point that there is no rapid fire during this mission.
The briefing fluff explain that the marines have to spare their munitions because few remains.
Don't forget that normal stormbolters marines can fire in the pump station room. (Only the heavy weapons can't fire there).
Oct 21 @ 10:58pm
Gets them marines killed good. Thanks, was wondering if it was right, and it certainly makes a different challenge... not so good when your lightning claws goes down in the first fight either. Thanks :)
Oct 22 @ 12:39am
I personally think it's a fun mission, epspecially when things get tight and you're making a last stand :)
Oct 29 @ 4:52pm
Lack of sustained fire caught me by surprise too. It did make for a tense last few turns as we ran out of ammo for the cannon and flamer, had to fall back to less optimal positions, and two bad turns in a row caused a breach in the line right to the control room. (Where Gideon squashed them, but all it would have taken was two more bad rolls...)
Oct 30 @ 2:04pm
I compensated the loss of the sustained fire bonus by positioning the terminators along the longest possible fire corridors (to maximise the overwatch shots per enemy) and to conserve as much command points as possible (to remove jams). It takes some luck to get to a good position early, but once you are nested you can watch the genestealer-countdown fall.
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Oct 20 @ 8:09pm
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