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roop298 Nov 26, 2013 @ 3:50pm
Misssion Editor? Not while steam is charging for new campaigns.
Am I getting cynical in my (48 years) old age but weren't people asking for a map editor to make custom maps? Now I see steam punting mini campaigns at £4 a go. Oh, well I guess that mod won't be happening any time soon, then.
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Judgement Dave Nov 26, 2013 @ 5:01pm 
Oh please. £4 a go is total hyperbole.

It's £3.99 a go. So buy both and you have enough change from £8 for half a penny chew...


Seriously: I've already said elsewhere that I think these should have been part of the base game since they're pretty much recreations of White Dwarf campaigns. Maybe £2-3 for both wouldn't feel too bad, as the bulk heads and air vents would need coding up even if we had a map editor to recreate the maps ourselves.

I actually think that that's where the DLC should be: new weaponry/squads, new environment packs (including the vents/bulkheads as environment) and original campaigns with scripted events that are beyond simple map editing. And give us a map editor to create our own levels and campaigns and the fans will happily recreate old White Dwarf maps....
datguy13 Nov 26, 2013 @ 9:23pm 
Full Control promised the Map editor. They have delivered on every promise so far. You'll get your map editor when it's ready to ship. This type of program doesn't exactly take a week to write and execute properly.
MechaFanguy Nov 26, 2013 @ 9:45pm 
gonna be wicked sweet when the map editor is ready for release :D
Dread Nov 26, 2013 @ 10:53pm 
Originally posted by MechaFanguy:
gonna be wicked sweet when the map editor is ready for release :D

Wot he said.
Last edited by Dread; Nov 26, 2013 @ 10:53pm
Ighten Nov 27, 2013 @ 12:13am 
Will the map editor use workshop to distribute community maps?
Zuggi  [developer] Nov 27, 2013 @ 12:58am 
Originally posted by Ighten:
Will the map editor use workshop to distribute community maps?
I don't know if it's possible to get it to work with Steamworks...else it will have it's own sharing system
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Date Posted: Nov 26, 2013 @ 3:50pm
Posts: 6