Space Hulk > General Discussions > Topic Details
himmatsj Jan 9 @ 7:06pm
Something similar to XCOM EU?
Is it?

Thanks!
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Dread Jan 9 @ 7:18pm 
Both games have turn based tactical combat, but that's about it. Where XCOM has base-building, financing and character progression, Space Hulk has the missions - no character progression, no distractions.

Space Hulk maps are tight and claustrophobic, with little room to even walk past each other. XCOM maps are larger and rely on cover and flanking moves by your soldiers. Space Hulk is more like a tactical riddle - You have less options than XCOM but must achieve your objectives by taking risks, but ensure they are the *right* risks.

Space Hulk is nothing BUT tactical combat. XCOM has other management jobs wrapped around it.

I play XCOM but I love Space Hulk!
datguy13 Jan 9 @ 8:48pm 
XCOM is about strategic management. Space Hulk is about tactical execution. As Dread said- they are similar in that they are turn-based, but that's where the similarities end.
Kundaks Jan 9 @ 10:29pm 
Funny thing that this question as to how or if it is comparable to XCOM. It has a tendency to pop up whenever possible.
Overall, these 2 games have nothing in common really and are 2 totally completely different games.
Dread Jan 10 @ 2:06am 
quite true, but turn-based squad games are so in the minority compared to RTSes and FPSes that people feel there has to be a connection.
himmatsj Jan 10 @ 5:51am 
I just saw the interface and it seemed similar.

Fair enough, this has no base strategy layer, but what about the main gameplay itself? Which is more fun? Which has lesser bugs, more variety etc?
Vindekar Jan 10 @ 5:56am 
To cut a long story short, they look similar but the gameplay is vastly different. IMO Space Hulk is a very good game, but Xcom is a brilliant one. Space Hulk doesn't have the overal strategic depth, it's missions are far more compact, and overall it's got far less consequence to it.

On the flip side, it is however a lot of fun, and a good translation of he tabletop Space Hulk game. Which is a good thing.
himmatsj Jan 10 @ 5:58am 
Originally posted by Vindekar:
To cut a long story short, they look similar but the gameplay is vastly different. IMO Space Hulk is a very good game, but Xcom is a brilliant one. Space Hulk doesn't have the overal strategic depth, it's missions are far more compact, and overall it's got far less consequence to it.

On the flip side, it is however a lot of fun, and a good translation of he tabletop Space Hulk game. Which is a good thing.

Again, I am scared hearing of tabletop. Is it more tabletop, or videogame? And frankly, is there a good chance Xcom fans might like this?

I just don't want to end up getting this and feeling like it's "too heavy".
Wasp Jan 10 @ 7:29am 
simply, you have to love the tabletop than you would like it. If you come from Xcom only I think you would find it boring and too heavy. You have to understand the game mechanic to be competiv. And you have to accept that your crew dies in a second, no hp, one hit, game over and good bye marine.

Xcom gives you more squadbuilding options, here you have to fight with what you get. If you like it or not. Xcom gives you the chance to retreat in Space Hulk you are under constant pressure. The enemy dont wait (smart players do in pvp) but the KI attacks in a constant row of claws and teeth. If you made a failure with your Squadsetup in a small passage you can be sure you lost a few Terminator.

Now tell us, is that a game for you? :)
Gwion Jan 10 @ 8:45am 
Also SH was designed for 2 players competitive gameplay. You have to take this in consideration, so VS a human player the game should always offer a 50% base chance of winning (or loosing!).

Single player is ok, but the game is really more interesting to play against human players.

I think that you have to like boardgames & tabletop games to prefer SH over XCOM (but hey there is many boardgamey stuff in XCOM).
Last edited by Gwion; Jan 10 @ 8:46am
datguy13 Jan 10 @ 3:13pm 
Originally posted by himmatsj:
I just saw the interface and it seemed similar.

Fair enough, this has no base strategy layer, but what about the main gameplay itself? Which is more fun? Which has lesser bugs, more variety etc?

Since your idea of fun will likely be different than anyone elses it is tough to give a solid assessment of that question. I find Space Hulk fun because of the question of success generated by a D6 dice roll. You might not. It'll be up to you to decide that part. XCOM has a similar level of randomness, but the percentages are initially skewed in the player's favor, and choices the player makes affect them. In Space Hulk, the decision on placement is more important to mission progression than it is to individual shots.

As for the gameplay: it is a very straightforward game. The tactics are all about line of sight, placement and method of advancement rhough the individual maps. The rules are short and sweet, with variants only for a few weapon types. So it is similar to early-game XCOM in that respect, but does not become more complex as you acquire new "toys" to play with in XCOM. So once you establish a knowledge base of the rules, that's all you have to need worry about.

Basically, Space Hulk is lighter fare for when you want to think, but you don't want to have to manage every little detail.
drake_hound Jan 11 @ 2:30am 
No space hulk is nothing similair to xcom , cause xcom in the end thrives on investment and multi aspect strategy and solution .

Space Hulk is simply play once a week type of game , or else you get bored with it really fast.
Offcourse some people want to play forever , but there is no reason to play forever in this game.
Cause there is no attachement , no growth , no new tactics other then RNG once you learned it all .

Sorry if you like Space Hulk for what it is , a perfect table top conversion , for on the move, once in a while playing reminding you of the old times .
Game is perfect , if you do not know Space Hulk , you might get irritated cause it is a D6 product , D6 have a lot of limitations . cause a lot of things doesn´t make sense unless you know Space Hulk .

We shall see if the fangs of the wolves brings some additional attachement or not .
I do hope so , so but for the small core of people who love Space Hulk the game is already done.
illitrate Jan 11 @ 3:38am 
on the flip side, I played Xcom when it came out if iOS in summer, it was kinda fun for a few weeks, then I uninstalled it and haven't touched it since.
Space Hulk, however, I've played on the desktop, and now playing it all again on iOS and still enjoying it. So personally Space Hulk has been much better value for money.
But it's a response thing. Do you like the long strategy of Xcom, or the changing tactics of Space Hulk where the dice is as much your enemy as the aliens?
Gwion Jan 11 @ 5:14am 
Originally posted by drake_hound:
No space hulk is nothing similair to xcom , cause xcom in the end thrives on investment and multi aspect strategy and solution .

Cause there is no attachement , no growth , no new tactics other then RNG once you learned it all .
I think that the big difference is that XCOM was strongly designed for single player gameplay and that SH is a game designed for 2 players being sell as a single player game (with a optional MP mode).

Maybe the devs should have invested more love in the MP features, to instead present the game as a solid MP PvP game experience that offer a optional SP mode.

Last edited by Gwion; Jan 11 @ 5:40am
drake_hound Jan 11 @ 11:41am 
Originally posted by Gwion:
Originally posted by drake_hound:
No space hulk is nothing similair to xcom , cause xcom in the end thrives on investment and multi aspect strategy and solution .

Cause there is no attachement , no growth , no new tactics other then RNG once you learned it all .
I think that the big difference is that XCOM was strongly designed for single player gameplay and that SH is a game designed for 2 players being sell as a single player game (with a optional MP mode).

Maybe the devs should have invested more love in the MP features, to instead present the game as a solid MP PvP game experience that offer a optional SP mode.

MP lately if you haven´t notice it , thrives on investment >.< people do not like fairplay anymore.
Name one shootemup (which at point was all about reflexes and skill ) doesn´t have levelup , different unlocks etc .

Making space hulk more MP requires a tons of rework , when xcom MP isn´t that successfull either , or bloodbowl or any other TBS multiplayer game .
Remember MP games are the one thing social medium totally got wrong .
You can nowadays knock off 75% of your starting MP population .
So if your MP start at 1 million you would lucky to be able to keep 250k .
Too many MP games coming out , and everybody wants to keep the same cut of the pie .

Space hulk need some MP improvements , but those affect singleplayer straight away .
Different aliens , different chapters etc .
People (most) always start with single player , before they go into multiplayer mode . to learn the mechanics (get advangetage ) .
So offcourse multiplayer needs updates and regular updates to keep it going .
Something I don´t think this DEV can keep giving especially with low returns on investment .
Too succesfull MP games requires a dedicated anti hackers group .
Something most Publisher do not care about (blizzard being one of the few who do believe in fairplay ) .

MP sounds great , but brings a lot of work , singleplayer is easier to sell and then tag on a optional MP system .
MP system example on IOS is P2W market , something a lot of people want .
Why cause they want P2W to spent money , but sadly they also want a hack free envoirement , something that is harder to achieve .
Adeptus Astartes Jan 11 @ 1:06pm 
IDK he may injoy the game, i came here from Xcom, but im a huge 40K nerd......so that may effect my position. I feel like Xcom has more depth and more stuff to it, but space hulk is the better game. Its harder and more tense. Which really helps the atmosphere as u are basically in a giant wreak of space ships infestid with ♥♥♥♥in killer ♥♥♥ aliens that want to ♥♥♥♥ your face. And in Xcom its a lot simpler mission wise, its ike oh kill certain amount of enimies. Space hulk usually has an objective u have to beat while managing ever respawning hoards of enimies. I personaly prefer Spcae Hulk, but like i said i love 40K so my imput may be a little jaded.
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Date Posted: Jan 9 @ 7:06pm
Posts: 18