Space Hulk > General Discussions > Topic Details
Homba May 12 @ 7:01pm
"New MP soon, please finish up MP games." (!!!)
A new line in NEWS in-game... details? How long to finish current MP games?
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Zuggi  [developer] May 13 @ 3:04am 
Well we been wating for a few approvals...patch should be up around Monday..but could be sooner.
Leodhas May 13 @ 8:32am 
Zuggi,

When the new patch is ready, does that mean all current MP games will not be compatible with the new update? Just started a MP game and I doubt we can finish it before the patch arrives. No worries if MP won't be compatible, I just want to know if we should stop now, or continue with the game.
Zuggi  [developer] May 13 @ 10:22am 
The MP system ha sbeen reworked for it to work with co-op, so the old MP games won't work once we have updated.

Homba May 13 @ 10:31am 
Ok, and co-op is defined as... two human marine players against a human genestealer player, or two human marine players against computer, or ?

And how does the order of moves work if two humans are each controling a squad? Does one player make all moves until that squad's moves are done, then the other player make all moves? If the squads get muddled together, you just have to deal with it? Does each squad/player get its own CPs or are CPs shared?

If this has all been spelled out somewhere will you link me to the post?
datguy13 May 13 @ 11:04am 
Originally posted by Homba:
Ok, and co-op is defined as... two human marine players against a human genestealer player, or two human marine players against computer, or ?

And how does the order of moves work if two humans are each controling a squad? Does one player make all moves until that squad's moves are done, then the other player make all moves? If the squads get muddled together, you just have to deal with it? Does each squad/player get its own CPs or are CPs shared?

If this has all been spelled out somewhere will you link me to the post?


+1

Good questions. Could you fill us in please, Zuggi?
VigorousSnow May 13 @ 6:55pm 
Great, a new patch for space hulk, and a big one at that. Was starting to get a little weary of my Dark souls 2 and my titan falls. Would be nice to get into a stragety game, especially one of this quality.
illitrate May 13 @ 11:43pm 
Originally posted by Zuggi:
patch should be up around Monday..but could be sooner.
Perfect - I'm currently on track to lose all my MP games either today or tomorrow, so that's perfect timing :)
Zuggi  [developer] May 14 @ 8:34am 
Up to 4 player co-op. so either 3 Human players vs AI or Human player, 2 Human players vs AI or Human.

Each player haver their own squad..they won't get muddled together. IF 1 full squad is lost th eplayer can leave the game. CP i shared, so it's Terminator player 1 that can use them up first...jus the way it is..hehe
Zuggi  [developer] May 14 @ 8:34am 
I would use skype if I played Coop..at least it can be a bit tricky with chat
Homba May 14 @ 9:43am 
that sounds really cool, Zuggi - looking forward to it!

So this means there are a slate of new missions with 3 Termi squads? (Awesome)

Can existing 2-squad missions be played in this manner (2 marine humans vs AI or GS human)?

And this all works with async games and live action games?
Homba May 14 @ 9:48am 
while im thinking about it, in a future build would it be possible to make the text window (for chat and dice) on the lower right side about double its current height? And/or (but hopefully And) could the scrolling functionality be changed to a slide-like device rather than click-click-click on the arrow? It is a really nice window, but the functionality could be improved to good effect. Not a priority, but if simple to do.......
Zuggi  [developer] May 14 @ 10:43am 
Yeah and existing 2 squad missions can be played with up to 3 human players. 2 T, 1 GS

Works asynch and Live

Will put it on the list, but unsure if we'll get it in

Homba May 14 @ 11:54am 
excellent on all counts
Leodhas May 15 @ 5:19am 
Brilliant! This is excellent news about multiplayer. Thanks for the heads up. Looking forward to it immensely.
datguy13 May 15 @ 11:01am 
Thanks, Zuggi. Got my fingers crossed that it rolls out bug-free for Full Control.
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Date Posted: May 12 @ 7:01pm
Posts: 21