Space Hulk > General Discussions > Topic Details
Paul Apr 8 @ 6:22am
anti-aliasing still doesn't work
When are you guys gonna patch the anti-aliasing problem? You've had some much time to do it.

Upon further inspection it look like anti-aliasing works in the main menu only, but not in the actual game. This bug has existed since version 1.0. When will there finally be a fix for that? I already paid far too much for far too little and I don't think it's too much to ask for such basic technical features to work after so many months of patching.

Note: forcing it through Nvidia control panel or inspector does not work either. Not even FXAA.
Last edited by Paul; Apr 8 @ 7:05am
Showing 1-15 of 30 comments
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SouthLane Apr 8 @ 9:13am 
They have fixed the color saturation to some degree, but the game is dire need of some decent AA. I have searched the internet for a fix without any luck.
Zuggi  [developer] Apr 8 @ 12:30pm 
I don't know what it requires technically, so I don't know what it takes for fix..Can add it to this list and poke coders
Paul Apr 8 @ 12:35pm 
Please add it. Anti-aliasing is a basic feature in all PC games. It needs to work. At least FXAA would suffice.
Homba Apr 8 @ 9:23pm 
For the uncouth such as me, can you describe how the game would look different with anti-aliasing enabled (and what is "AA," exactly?) I truly don't know what I'm missing. It must be cool.
Paul Apr 9 @ 4:13am 
It reduces jagged edges in 3D graphics. I am amazed that some people haven't heard of it.
http://www.geforce.com/whats-new/guides/aa-af-guide#2
SouthLane Apr 9 @ 6:02am 
Originally posted by Paul:
It reduces jagged edges in 3D graphics. I am amazed that some people haven't heard of it.
http://www.geforce.com/whats-new/guides/aa-af-guide#2

He's having a laugh. Or maybe not. ???
Last edited by SouthLane; Apr 9 @ 6:05am
Bourrinopathe Apr 9 @ 7:14am 
Same problem here. I forced it before with the nVidia control panel but it doesn't work anymore.
Since some update, I think.
SouthLane Apr 9 @ 7:27am 
Seems to be the fashion with new games these days. 'Let's make them jaggie, we don't want nice graphics do we?'
Paul Apr 9 @ 7:33am 
Originally posted by SouthLane:
Seems to be the fashion with new games these days. 'Let's make them jaggie, we don't want nice graphics do we?'
Nah, most games support FXAA at least.
This seems like just a case of incompetence. They can't seem to figure out how to get AA to work in Unity, though I know for a fact the engine supports it.
SouthLane Apr 9 @ 8:41am 
Maybe someone can figure out how to get it using the Nvidia inspector as they did with AOW3. That had horrible jaggies until someone found this fix, now it looks beautiful.
Paul Apr 9 @ 8:45am 
Which setting did they use in Inspector for AOW3?
SouthLane Apr 9 @ 9:52am 
Originally posted by Paul:
Which setting did they use in Inspector for AOW3?

Here you go. Take note of the compatibility code - 0x084112C5

http://i.imgur.com/R4fmvMh.jpg
Last edited by SouthLane; Apr 9 @ 9:53am
Bourrinopathe Apr 9 @ 9:52am 
There's a specific Antialiasing compatibility setting in nVidia Inspector (0x084112C5) (it seems to do the trick) + more stuff, for AoW III. [EDIT]: Thanks SouthLane ;)

Anyway, here's what I currently have in Space Hulk (max quality settings):

>>> zoomed in screenshot <<<[i.imgur.com]

(nVidia GTX660, 335.23 driver)

The 3D menu is fine.
Probably nothing a patch can't fix.
Last edited by Bourrinopathe; Apr 9 @ 9:56am
SouthLane Apr 9 @ 9:55am 
Originally posted by Bourrinopathe:
There's a specific Antialiasing compatibility setting in nVidia Inspector (0x084112C5) (it seems to do the trick) + more stuff, for AoW III.

Anyway, here's what I currently have in Space Hulk (max quality settings):
>>> zoomed in screenshot <<<[i.imgur.com]
(nVidia GTX660, 335.23 driver)

The 3D menu is fine.
Probably nothing a patch can't fix.

Whaaa! Now thats what you call jaggies. How can you play like that?
Bourrinopathe Apr 9 @ 9:57am 
I don't. ^__^
I'm waiting for a fix.
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Date Posted: Apr 8 @ 6:22am
Posts: 30