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Nightshadow59 Mar 20, 2014 @ 10:06pm
Defend mission bugged with space wolves
I am playing the blood angels missions with the space wolves and I did the defend mission tonight. Not sure if this is just a change or if it is a bug. But the stealers would just stand at some of the spawn points until I moved a wolf into the general area. It appered to be around 8 squares away from the spawn point. Once I moved within 10 squares they would come after my wolf, but only if I moved with in around 10 squares. That being the case if I had not wanted to watch a certain hall way then all I had to do was not have any of my wolves in the general area and not only would the stealers not move from around the spawn but it appeared they also would not spawn any more in that area. Please take a look at this or let me know ig this is a bug or a problem at my end. This is on my PC version, not sure about my ipad as I am a couple missions behind on it.
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Zuggi  [developer] Mar 21, 2014 @ 3:10am 
Sounds like a serious problem. I'll try and investigate.

Can you possibly send your logs to support@fullcontrol.dk

See the reporting bugs thread if you can't locate the output.log
Fin- Mar 21, 2014 @ 2:04pm 
Confirmed, same thing here:
http://steamcommunity.com/id/FinPEP/screenshot/487819485317973280
http://steamcommunity.com/id/FinPEP/screenshot/486693121682036526

Those are from two different tries (out of three). I'll be sending my log as well.
rob_barley Mar 21, 2014 @ 7:40pm 
Confirmed on ios as well. Exact same happened on ipad version here.
Zuggi  [developer] Mar 24, 2014 @ 1:39am 
Haven't been able to reporduce it yet..but will keep trying and having the coders take a closer look
Nightshadow59 Mar 24, 2014 @ 10:35am 
I just sent you guys my log in an email to your support staff. The pics that Fin sent is the same thats happening to me. It is also now confirmed the same on my ipad as on my PC. The files I sent I hope will helpfind the problem. Not much fun playing this mission right now. One other thing I noticed also is that bolters only get a 31% chance to hit no matter if they have moved or not. First shot is at 31% as well as the fourth shot also being only a 31% chance while standing still with the terminators.
xElvenLycanx Apr 15, 2014 @ 7:31am 
i had the same problem with the wolves on this mission

i found out if save thegame and reloaded it makes them move
Last edited by xElvenLycanx; Apr 16, 2014 @ 5:35am
Charly G Apr 15, 2014 @ 7:33am 
Same problem here.
Sir Razorback Apr 15, 2014 @ 3:46pm 
Same thing happened to me, using the Blood Angels and Overwatch tactics. I don't think it's a bug, I think it's the AI making a choice in a no-win situation and forcing you to move closer so that it can do something, at least.
Zuggi  [developer] Apr 16, 2014 @ 6:38am 
Unsure if they have changed the AI like that, but it's reported...all focus is on coop at the moment, so hopefully the can fix this when the coop goes into full testing and they are fixing bugs alongside
Charly Apr 22, 2014 @ 3:43pm 
Same here with Space Wolves
Charly Apr 22, 2014 @ 3:53pm 
I have worked out they move to within about 8 squares of a terminator and stop, then if a terminator comes with 6 squares, they attack.
PinchIt12 Apr 22, 2014 @ 7:56pm 
Same here using Blood Angles. All marines in top half of the map on overwatch. Love the board game but to be honest, am getting a little sick of the bugs in the PC version.
Zuggi  [developer] Apr 23, 2014 @ 1:43am 
Hehe..I think I got the message :) It is being looked at, but won't be fixed before the release of the coop
jaygoneferal (Banned) Apr 23, 2014 @ 12:49pm 
That way you can share your misery with a friend!
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Date Posted: Mar 20, 2014 @ 10:06pm
Posts: 14