The Chaos Engine > Discussioni generali > Dettagli della discussione
Name|ess 1 ott 2013, ore 1:17
Still no sound options
Please add individual settings for sfx and music in the ingame options, this is unacceptable
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ThunderPeel2001 1 ott 2013, ore 5:01 
Why? The original game didn't have it.
Name|ess 1 ott 2013, ore 5:21 
The game is ten dollars and is a remastered version. I shouldnt have to open my volume mixer and lower the volume of the game individually. Its 2013, real games arent operated that way.
Stevey 1 ott 2013, ore 8:54 
What are you talking about?
Just turn the volume down on your speakers/amplifier.
HYAMS SPOTA 1 ott 2013, ore 11:40 
No. Music is VERY loud opposite the SFX volume, and you can't turn the volume down without lose the SFX. This is the reason to be asking for sound options.
Stevey 1 ott 2013, ore 14:00 
Hmm, seems fine to me
JamesyJamJam 2 ott 2013, ore 7:00 
On the amiga it always had music that overpowered the sfx, I loved it that way, it wouldnt feel like the chaos engine without the awesome soundtrack blasting out :)
Name|ess 2 ott 2013, ore 13:18 
I played this game on dos
HYAMS SPOTA 2 ott 2013, ore 13:27 
Yes... but, in a proper volume mix. In my case, music makes SFX practically inaudible. I've got the Amiga version, and both, music and sfx, are crystal clear.
Ultima modifica da HYAMS SPOTA; 2 ott 2013, ore 13:28
Binger 6 ott 2013, ore 11:19 
Soundtrack is too loud for my pc. This games needs sound options)
CelticScorp 8 ott 2013, ore 13:42 
I agree its kinda loud against the effects
Azathoth 30 ott 2013, ore 15:40 
Stevey defending it to death. People want sound options because the soundtrack is really loud. What kind of game doesn't have sound options now? Doesn't matter if the original didn't have them, the original didn't have achievements either. I like listening to my own music with these types of games and would like an option to turn down the soundtrack.
=T$ETag=Rax Savvage 1 nov 2013, ore 8:53 
gotta love someone complaining about not having a simple control option on say the keyboard to control the audio *wiggles audio wheel*
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