46 people found this review helpful 1 person found this review funny
3,667.5 hrs on record
Posted: November 27, 2017
tl;dr: If you like DC comics or superheroes, run through the Free Trial (Free-to-Play isn't the right term, imo). If you enjoy it, try a subscription for a month at $15. If you want the full game for free more like Tera or Blade and Soul, or if you want mostly PvP, you'll be disappointed.
I've spent a lot ot time in this game, in fact downloaded it from Daybreak directly so that Steam would stop keeping track of my hours played. So, I'm going to give my two cents on the game finally.
First, the Free-to-Play system. It's really more of a free trial, in my opinion. In some ways, levelling up to 30 is the prologue of the game. It gives you a good feel for the world and the storytelling, but more importantly, it shows you the basics of the mechanics. The maximum level is 30, but after that you raise your Challenge Rating (CR) with gear from instances. This content comes in tiers, and anything beyond tier 2 is going to be exceptionally difficult to impossible for a F2P player.
So, if you want to continue, you can start another character to try different movement modes and powers, or you can pay money to play. If the concept of Pay-to-Play bothers you, then this game will disappoint you for sure. I've seen reviews on here call the game Pay-to-Win, but I very much disagree. There may be an element of P2W at the edge of the highest levels of the game, but you're already likely a "whale" by that point anyhow.
You have two options when it comes to paying for content: piecemeal or subscription. Some people swear by the piecemeal method, but I can only see it as beneficial if you aren't a frequent player. I believe that if you want to really experience the game, shell out the $15 for a month of the subscription. It gives you access to all the content, basically everything you can buy for cash other than cosmetics and utility items.
One of my favorite things about the game is the variety of content types. 1-man, 2-man, 4-man, and 8-man instances, open-ish world content, and collections to find. Putting together your own customized costume is a fun, since your equipment doesn't at all dictate your appearance. You gain new costume styles by finding equipment, and there is a lot to find. Other than the major DC characters, including Kevin Conroy as Batman, Mark Hamill as Joker, and Susan Steinberg as Wonder Woman, the voice acting is hit or miss. Wonder Girl still makes me cringe.
Hardcore players complain about the lack of content, but I disagree totally. DCUO has more consistently put out new content than any other MMO I can think of. The mechanics of the game have evolved over time as well. The recent overhaul was a huge undertaking, and had a lot of player input--and it was actually listened to and implemented.
The game is getting older, and the graphics are starting to show it. It's not unplayable by any means, but it is something that bears mentioning. Because the game's megaserver is cross platorm between PC, PS4 and PS3, the graphics are pushed as far as they can go.
I'm not much of a PvPer, but the state of PvP in the game isn't great as I understand it. Regardless of that, being able to choose between your character and unlockable Iconic characters is enjoyable even for me. You have the option of using in-game currency earned through PvP or actual cash to buy the characters. These characters are one of the things that you don't automatically get for having a membership.
480 people found this review helpful 28 people found this review funny
2,135.4 hrs on record
Posted: October 18, 2015
"Free to play" is bordering on false advertising here. Most of the content is locked away behind a paywall. And I don't mean cosmetic items on doo-dads to make you level faster. Most of the actual CONTENT you have to pay for. It's free to play in the same way WoW is free to play... you get to play some beginner content, and then you have to start paying to continue. If you don't pay them at least $5 to upgrade your account to "premium", you are basically on your own to play a trial. Even if I wanted to give items to new players that are free to play (which I do), I can't, due to the very restrictive limitations on free players, and even premium players.
So, assuming you pay... is it a fun game? It varies mission to mission. Some mission mechanics are downright idiotic, with no fix in sight (Stompa in HH... players will know what I'm talking about... or even Paradox Wave for that matter), while others are reasonably satisfying to run (Desecrated Cathedral is a good 4-man mission). But the learning curve is STEEP. There are many ways you can fit your character, but only a handful of correct ways. Many players have been carried all the way up to the latest tier (currently tier 7), only to have to come to terms with their utter lack of understanding of the game, and are now expected to perform. Be prepared to suffer through many unsuccessful raids as you try to progress. And don’t even bother trying to progress a villain character at this point… the villain side is all but dead. They were going to have cross-faction mission support on the last update, but it was cancelled at the last second… that leads me to the final point…
The biggest issue with the game at the moment is support. Since Daybreak took over from SOE, support is now cut way back, and certain employees maintain clear grudges against players who raise issues that they would rather not deal with. Both myself and the youtuber “MUD2MMO” encountered this issue with Ted Stone, aka “Mepps”, the Community Manager. When raising awareness for issues with Game Update 47 earlier this year on the DCUO forums, we were both banned. After a few weeks passed, Mepps admitted to the problems we rose, but never apologized or repealed the bans.
Verdict? Pass, until it's verified support has improved.
***Sept 1,2017 update***
Don't even bother installing. I've uninstalled it today. Late last year they introduced Time Capsules. Many skill points (a big determinant of your stats) are locked up in these, costing hundreds in real world money to roll the dice at getting, and/or spending tens or hundreds of millions in game to get. That was bad enough to chase off most of my old friends from the game. Then, they tried to "make stats matter" again, and instead made older group content nigh impossible for those leveling up, and even those at end-game, ruining the feeling of being a powerful superhero. Along with that, the biggest, baddest "OP" items in the game, with the best stats, had their stats flattened to their combat rating, making them nothing special anymore. Then... and this is the straw the broke the camel's back...they lied about returning back to a 6 month cadence for major releases. Episode 28 was released on June 1. It's only been 3 months, and today they annouced that on the 20th, Episode 29 with be moving the combat rating up again. For those not familiar with the game, there are elite items that give set bonuses, and they take a while to farm. Even if you did not fail to complete the pair of elite raids every two weeks (the most often you can run it without paying for resets), it would take you, with the current episode 28 DLC, almost the entire 6 months to get the full set... and that's very unlikely, as one of the elite raids (in this case, Ultimate Soldier Elite) is harder. That means to get the full set before the next DLC makes it obsolete, you have to spend big bucks on replay tokens.
The time capsules, together with the accelerated schedule, is clear evidence they have given up on catering to all but the biggest addicts in the game. If you are not prepared to drop $100+ each month above and beyond the subscription fee on Time Capsule stabilizers and replay tokens, this game is not for you.
21 people found this review helpful 2 people found this review funny
11.0 hrs on record
Posted: March 18, 2017
Fun game built on designing and building your own hero or villain with tons of design options and many choices for the character's powers. Unfortunately there are many parts of the game that involves money, real money, and it is very unfortunate that we can not play in large parts of the game without paying money. I do not mean that without paying the game is not fun, It's just not as enjoyable as it can be.
49 people found this review helpful 7 people found this review funny
295.2 hrs on record
Posted: March 12, 2015
I've never been one to write Reviews, but here goes.
DCUO is very polarizing, it seems. Some people claim there is a good, loving community always available to help. Some say it's an acidic community that leaves people feeling insulted. Personally, it depends on when you log in. To be honest, while MMO's are frequently about community, so much of this game could be played alone for the Super-Hero experience.
The game is, very much Free. While high-end content requires DLC expansions, you can play from Level 1 to Level 30 (Max) without much care. If you want to play certain powers, then yeah, you have to buy something - but despite a lot of claims, these powers aren't the powers you "Pay-to-Win" for. It's no different than when other MMO's release new classes. The builds are broken. There are exploits, but after a patch or two, the power levels match up again, and it becomes about skill once more.
As far as the Combat goes, it has a Rock-Paper-Scissors feel quite often. Melee breaks Range. Range breaks Block. Block breaks Melee. While annoying at first, it allows you to know that you should always be able to escape an otherwise inescapable combo by just knowing what breaks what. Melee Character wailing on you? Block it. Dual Pistol Character kiting you at range? Hold Melee and get a lunge in (every Fighting style has a lunge of some kind).
That's another thing about the game that's rather nice. The fact you get to place the Fighting style of your choice, with the Power style of your choice allows you to create a custom "Class". And with each Power having two different trees, the variety increases more. A Bow/Nature (Flora) will play a lot different than a Martial Arts/Nature(Fauna), even though they are both essentially "Nature" Classed.
So... yeah. All in all, try it. It's free. It only costs you some Bandwidth and Disk Space. If you don't like it, Uninstall for a free "Refund".
456 people found this review helpful 36 people found this review funny
1,279.4 hrs on record
Posted: February 12, 2015
I’ll start by saying that I started playing this game since it launch and it wasn't on Steam, so the amount of hours I've put into it is sadly more than you can see. Also I am an Legendary/All Access member, so I have no restrictions in this game that you as a F2P player might encounter. I leveled a F2P character to the maximum achievable point, and I can tell that the only restriction that you will feel is the character slot limit (if you want to try all mentors and powers) and 1500 cash limit (you are allowed to carry only this amount with yourself, if you go over 1500 it will just go to the escrow and you won't be able to access it, only by paying). You can invest 5$ and some of the restrictions will get lighter, but the maximum amount of cash will be 2000, and believe me, you won't really feel it.
I once wrote loving review for this game, it was in 2012. Time is moving forward and yet the game does not. There was once a great amount of charm around this game, the road from 1 to max level was fast and colorful, and it was all based on quests. Yes, quests, filled with brilliant voice work and actually building up to the idea that Justice League will accept you as their member. Although there was a part of me that didn't really like this idea of levelling like a sidekick (after City of Heroes and Champions Online), but I was intrigued by the idea of what will open when you actually become a member. And then, after reaching max level, the problems started.
Let’s talk about the endgame structure. After reaching level 30 you get introduced to a new vertical levelling system – Combat Rating(CR). All the endgame content is divided into Tiers, and each tier requires a certain amount of CR. Each tier consists of a few Challenges (Solo missions), Duos (2-man content), Alerts (4-man content) and Raids (8-man content). From each of this activities you get random loot drops (once a day) and a certain amount of currency that you can use to buy better gear. The better the gear -> the higher the CR -> the higher the tier that is available to you.
So, let us continue. With introduction of new Raids and Alerts, the story still treated you like a sidekick. But that isn't really a problem. The problem was, that there wasn't an actual story behind any new content. Yes there are few Investigations/Briefings(game's variant of Data Logs), a few cutscenes and an "epic premise" behind the scenes, which you don't have an ability to enjoy. In all the modes you get a little glimpse at something epic. And that's it. They did try to implement daily story missions in some DLC's but the last fun ones were in "Home Turf", since then it was only getting more boring.
Now remember that to get further in that little story, you need to have an appropriate CR. But until reaching the needed CR to open a new tier of content and some development on the story, you're just replaying the same few alerts over and over, grinding as if you're in an Asian MMO (which are changing to the best lately). Without any variation. Until you reach a new tier you are just replaying the same few activities. And the sad part is, that they reuse the same content in every new DLC, you will see instances that were there even from the launch of the game. And every new zone that they actually create in the latest DLCs are suffering from a copy paste syndrome, where the starting zone is something new, but when you walk a few meters all you get is catacombs with one repeating section. I've heard an argument that maybe they do this so that PS3 will run it without problems, but come on, Defiance on X360 has more variety.
And that is the main point, comics are all about the story and characters, so was this game (from 1-30 levels). But in the end the focus shifted and instead of creating and implementing new campaigns, they create a few grind arenas. And after you reach that maximum CR there is nothing to do, except maybe feats that grant you some Skill Points, but you will need to replay the same content that you will probably hate.
One thing that you can actually praise the development team for is balancing and patching. Although this praise can be nullified, because when you see their live stream where, after this many years, they are proud that some Bosses are no longer turning instantly, but they do take their time, it is just preposterous. But they do balance the powers towards each other, although instead of creating different instances of your power in PVE and PVP, they meshed it up and occasionally PVP players will cry about something, which will lead to PVE nerf for that power and brake someone’s style of playing.
All in all, I do hope, that they will get back to their roots of creating stories and original content. Now that SOE has become somewhat independent, it can lead to great things or turning the money into a complete cash-grabber.
If you are interested in this game, don’t invest money. Just play the game from 1 to 30, after that there is absolutely nothing, that is worth your time. Although, if you really like DC Comics, grinding, praying to RNG and story isn’t that important for you then go for it ^_^. If for you story is a must and you want to feel involved in DC Universe, then just go from 1 to 30 and forget about this game. Your time and money can be spent better. To everyone else, who don't look for Superhero MMO and DC Comics, I cannot recommend this game.
30 people found this review helpful 3 people found this review funny
267.5 hrs on record
Posted: May 7, 2015
At first this game feels and plays like a general hack n slash with RPG elements thrown in and for the most part it is but its suprisingly deep and the story flows well, the amount of costomization is great and aside from the somewhat sour attitude the community in-game has towards ANY question asked people tend to be nice if you take the time to talk to them. i went into this with the intention to play a bit and spend 0 cash, i have been playing almost a year now and bought a few DLC all of which are out of choice not because progress halted. pick it up and try it out. if your a DC fan you will have a great timne and if your a new DC fan then you will be able to learn about the characters and world they all live in.
89 people found this review helpful 9 people found this review funny
3,105.5 hrs on record
Posted: May 28, 2016
I loved this game for over 4 years, but the constant game bugs that never get fixed (if you report the bugs to the developers, you will be told basically the issue is your hardware & never the developers fault & the bug will never be fixed), and constant cash grabs by greedy developers have just ruined this game. There is even a bug in which you won’t be able to collect a certain mission while levelling your character that has never been fixed…& that was 2 years ago, with no fix in sight. ‘Free To Play’? HA!! This game is STRICTLY ‘Pay To Win’. You can hold $1500 cash if you are FTP, if you have spent $5 or more and are Premium: $2000. If you want to buy parts to make mods for your gear or even soders over tier 2, $5000+ just for 1 part. At the moment, just to buy 1 tier 8 soder cola enhancer...almost $10,000. Almost $20,000 for 1 part of a gear mod (you will need 20 of these if you want to mod all your gear peices). If you don’t have the power ‘flavour of the month’, or aren’t willing to pay real dollars to change to the power ‘flavour of the month’ ($10 US a pop btw), don’t bother going DPS (damage role). You won’t be able to get up, or get anywhere near the power ‘flavour of the month’s’ damage (not even if you have more skill points than them) which makes for an EXTREMELY toxic community, totally unbalanced game and a huge cash cow for Daybreak, who as far as I can tell, only want your money & don’t care at all about you or the game. The game is all about ‘skill points’. Skill points are used to give your character permanent stat increases which you can obtain by completing feats. So the more feats you complete, the more skill points you get which should make your character stronger right? Wrong. Like I said before, unless you have the power ‘flavour of the month’, don’t bother. Pvp was good, until they changed it to accommodate for lag. Basically you have 1.3 seconds (not sure of exact times) to block or counter your opponent. It used to be if you were blocking, you were blocking, if you weren’t blocking, you weren’t blocking. Pretty simple rock, paper, scissors combat system, that is now completely broken. It is that broken that I don’t even bother with PVP anymore. I’d recommend playing this game for a bit to check it out, and then go to something else. Don’t EVER pay ANYTHING for this game, it’s not worth it. Now that they have gone back to big content DLC's it's a bit better, but not much.
Update after skill point, power point & powers revamp:
I had some hope when I heard that all this was getting revamped, boy was I let down...again. What little customisation was left, has now been cut down...again. If you like using your powers over your weapons (lets face it, the biggest draw in this game is having powers), you can pump your skill points into the 'powers' tree. But if you want damage role, you better like using your weapon over your powers as that's where all the damage role buffs are, in the 'weapons' tree. This game is just getting worse over time. I really don't know what the devs are thinking. But if they wanted to continually ruin a really good game, then good job.
One of the most fluid combat and movement systems in any MMO to date. A remarkable balance between gear dependancy and flexible, action-based combat makes the game progressively more interesting as you fight your way through a variety of well designed maps and boss mechanics. However, the skill system may seem rather simplistic at times.
Content is plenty, often you may find yourself re-running certain raids and instances for marks and specific gear but the polished combat system makes this experience anything but a grind.
There is a good amount of character customisation and an impressive amount of clothing items ranging from casual, iconic to just plain wacky. This combined with a wide range of power sets allows you to make a character specific to you.
A caveat: The free to play model of this game is severly limited. Bank space, inventory, money (all of which necessary for a comfortable progression) are restricted to a point of frustration, especially as you enter harder raids, where a single potion (soda) can entirely drain your bank balance. While it is possible to individually increase these assets, doing so, and buying the many content DLCs, will cost upwards of $100 or a $15 a month subscription.
72 people found this review helpful 14 people found this review funny
7,098.6 hrs on record
Posted: December 10, 2014
Do you suffer from hero worship? Have you ever wanted to know what it feels like to be a super hero? Have you ever wanted to work as a team, combine your mighty mightness and taste digital victory? If you've anserwed "yes" to one or more of these questions, this game may be worth trying out.
I started off playing this game as a "free to play" player and continued as such for almost 2 years. Only buying a very inexpensive DLC from time to time. So this game certainly delivers on that aspect. With constant updates, good customer service and FULL Xbox controller compatibility, eventually paying $10 a month for a membership (which comes with it's own set of percs) seems hardly too much to ask for.
Of course, nothing is perfect and this game does have it's flaws, but the devs certainly seem intent on bettering the player experience as the game evolves and matures.
Coupled with an outstanding story line (in the typical DC Comics fashion) and all the time honored characters, we Fanboys love ever so much, DC Universe Online is a keeper or at the very least, worth a try.
76 people found this review helpful 1 person found this review funny
54.9 hrs on record
Posted: June 17, 2016
I'm not gonna go on a huge rant here, so I'll keep it simple and short.
Worth trying out if you're into superheroes, but be prepared for a really short character progression (you top out at level 30), and paywalls literally everywhere.
Want to use all that cash you've found on your missions? Paywall. Want to upgrade your base with those nifty items you've got? Paywall. Want to get that cool power that you saw this guy use? Paywall. And so on. In short, fun for a while, but it gets stale fast, with all the paywalls and the limited scope of the story.