Guncraft

Guncraft

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For users who think CUSTOM guns are underpowered
Well actually is it really better to have overpowered guns then under? Originally these guns were mean't to show of creativity on user's guns!

I notice a gun scheme in the gun library!

Assault riffle - Hip spread accuarcy EASILY!

SMG - Clip power and per hits

Explosive - How much power on blocks!

Sniper Riffle - How much aiming do you need?


Guncraft's gun are really mean't to be a creative expresser then a custon assault war fare. The guns are under powered for the best not worst... :L
Laatst bewerkt door Devil!Rat; 5 aug 2014 om 18:06
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And lets not forget, that the defaults aren't nearly as good as a custom smg, I mean, sniping people from across the map with super accurate machineguns is awesome :D
oh, and quinn, some of this post is not true, some of us try to make exotic stats that work, such as with my drill gun. I also made a sniper rifle machinegun, instakill pistol, I used to have a gun that shot two bullets a shot with machine rate fire, and I am pretty sure there are tons of other examples.
Origineel geplaatst door Redcorpian:
oh, and quinn, some of this post is not true, some of us try to make exotic stats that work, such as with my drill gun. I also made a sniper rifle machinegun, instakill pistol, I used to have a gun that shot two bullets a shot with machine rate fire, and I am pretty sure there are tons of other examples.
Well these are what happens when make guns. :L
how is guns being underpowered good? people bought this game under the noction that they could create a fun gun not an under powered useless weapon. You have bad taste if you want very OP guns in this game. Also most people want the standard and custom guns to be equal with stat points. if u don't like custom guns play CoD but don't keep this game dead because you hate custom guns.
Origineel geplaatst door snj04:
how is guns being underpowered good? people bought this game under the noction that they could create a fun gun not an under powered useless weapon. You have bad taste if you want very OP guns in this game. Also most people want the standard and custom guns to be equal with stat points. if u don't like custom guns play CoD but don't keep this game dead because you hate custom guns.
I do support custom guns, but just there more like a thing to show off creativity of users then real war fare, imagine if the guns were OP? Soon another replace rebalance is coming soon in Guncraft... So it might fix the under powered, just some stats are good some are bad. I would love to see pre-set or just more like default stats. I do not like CoD.
peoples complain that guns are under powered. and they also complain that they are over powered. lol who really cares? play the game, stop complaining, make guns. and make them good.

all of my guns makes dust of the standard in game guns so yeh custom guns are either not under powered. (to all peopels complaining about that custom guns are so weak)

then u havent tried my guns. xD
If the customs are all underpowered, how am I beating default users? Like Redhawk said, play the game, make guns, and make them good. Experiment a little and you'll come up with some really good guns.
People who complain about either overpowered or underpowered guns are likely the same people who have no idea how the perks/money system works, OR have no idea of their own playstyle enough to find guns that work.

Too often I see people jsut try to use other people's playstyles. :/ "Oh melee seems to be OP, I'll do that!" then, "WHY DO I SUCK AT THIS? AH! OP GUNS MUST BE WHY!"
I am one of those who at the beginning more than a year ago complained, so I did a lot of tests.
That map that sometimes host, the Firing range was built on purpose to make these tests.
When you create a new class, you can To choose your weapons and standard of each weapon is the photo with a chart that summarizes the characteristics of the weapon.
I took the photo of the standard assault rifle, and I have faithfully reproduced all the characteristics of one of my rifles.
these are the results.
In assault rifle officer:
player damage 25 cost 28 points
clip size 32 cost 14 points
scope spread 32 cost 42 points
Hip fire spread 58 cost 44 points
shot per second + -9.4 cost 14 points
automatic cost 5 points
total
137 points out of 100 available.
shots on the second I considered listening to the sound, then there may be a minimal margin of error.
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Geplaatst op: 5 aug 2014 om 11:31
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