Pubblicata: 24 febbraio
Rogue Legacy is a fun game to pick up....at first.
It took me about 18-20 hours to complete the game through once and acquire most of the achievements. The game was fun after the initial and inevitable downfall of your first 20-30 characters (unless you are very accustomed to platformers). The game has nice upgrade, equipment and genetic trait systems while the rune system in place is lackluster and you'll find yourself never ever using some of the runes you unlock. After a while, the game becomes a grind, a monotonous repetitive grind until you can proceed to the next area/defeat the next boss. Eventually you'll become so powerful it will take you minimal tries to defeat the final boss and you'll end up in New Game+ which is significantly harder, and I have heard only worse of NG+2.
Where the game and it's developers take their perilous turn...is the remix bosses and one in particular. One of these bosses is completely randomized. It does not conform to a pattern, it will spew out little versions of itself (which shoot projectiles in 4 directions) at what seems to be an unlimited rate as time goes on. He will fly around randomly, no set pattern, and occasionally shoot a burst of larger projectiles in 4 directions, which sounds easily avoidable, but with all of his minions flying around who are also randomly shooting, it becomes a bit of a drag. His flight time is also random, so he won't fly around for a little while and then pause to shoot projectiles, sometimes he may chase you without pause and trap you into a corner. This is where the developers thought, well we'll give them a teleport magic item, where casting will place a point you can teleport to at anytime. Sure, that would have been great if his countless, endless minions didn't hover around the ♥♥♥♥ing point you made!
I am far from great at platformers, but this boss fight alone is something else. It's not challenging, it is pure simple luck. While the other remix bosses were difficult, with 1 hour of practice they could be bested even by someone with as much skill as I have in platformers. People put an average of 20 hours just to beat this aforementioned boss alone, which is ridiculous and can only be stress inducing. It also blocks you from perfecting the game by blocking 2 achievements related to this boss. For this I cannot recommend this game. (Unless its on sale, then by all means pick it up and you will enjoy yourself for 10-15 hours)
Apart from this boss, the game isn't TERRIBLE. I simply cannot bide by programmers who make their games near impossible without resolve.