Rogue Legacy > General Discussion > Topic Details
Samiad In The Mist Mar 16 @ 6:10pm
NG+...
...IS F***ING KILLING ME! Seriously this is one hell of a steep difficulty curve. Every room is just crammed full of high level enemies and turrets. I can just about clear a few rooms if I play as a tank but even 900HP feels underpowered, playing with anything lower than that and I get destroyed.

Anyone else seriously struggling with this? Initially I found this game to be a nice alternative to Spelunky, in that it seemed a bit more forgiving and allowed progression even through death. But man alive did s**t just get real.

(I do adore this game though, despite hitting this wall)

Last edited by Samiad In The Mist; Mar 16 @ 6:10pm
Showing 1-9 of 9 comments
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sevenfoodsandwich Mar 16 @ 10:02pm 
If you use the enchantments that reduce enemy difficulty, it becomes the same as it used to be.
rpgamer987 Mar 16 @ 10:54pm 
Many players typically find NG+ to be quite an easy run. The difficulty jump really isn't so bad. Tier 2 enemies are only slight improvements.

It's NG+2 that really kicks your ####.
Lebe Frei Mar 17 @ 12:47am 
I thought it was easy up until NG+4, then it got pretty challenging. Once the enemies become the huge versions, the last type, their attacks cover the screen. The second type attacks are barely larger than the first. Couple more fireballs, a little more ice etc.
aguamoose Mar 17 @ 9:10am 
Maybe building more toward defence is counter productive as it takes you ages to kill the monsters, allowing them to spam more attacks on you. A hockage with high attack one hitting them may be better than a barbarian who has to hit them 7 times while saoking up loads of damage.
Lebe Frei Mar 17 @ 11:17am 
Good point, that could completely be his problem. I personally get the most out of Spellsword and Hokage, for exactly that reason: They deliver a lot of damage and you don't have to fight for long.
NABN00B Mar 17 @ 11:35am 
If you could complete the Darkness without dying in the normal game then NG+ shouldn't be difficult.
Samiad In The Mist Mar 18 @ 1:39am 
Thanks for the replies guys. I'm thinking I probably spread my perks a bit thin. I wanted to explore the perk tree and see what was available so my build is probably somewhat un-focused. I pumped a lot of points into health, a decent amount into armour and equip load and then just spread the rest out. Probably a bit too defensive I guess.

Maybe I'll start a new game and plan my build beforehand. Focus more on damage than defense. So Hokage's/Spellsword's deal out heavy damage then?
Lebe Frei Mar 18 @ 1:51am 
Hokage does the most melee damage, ignoring late game critical hits builds. Spellsword does the most magic damage, thanks to empower spell.

I wouldn't restart, just keep grinding more coins and get better while you do it. The game is about grinding, but you also need to pick up skill.

I did a restart recently, just had an amazing run... a single character cleared NG+4, NG+5 and NG+6, but died on NG+7. That entirely has to do with learning to dodge enemy attacks, not with the upgrade trees.
Samiad In The Mist Mar 18 @ 2:11am 
Yeah I'm not great at dodging. I'm ok when the enemies are spread out but in areas like the dark where I'm in narrow spaces with lots of turrets, spitting plants plus all the other enemies I find it hard getting out of the way. I think I will start a new game though as I can still keep my current character if I want to go back to it, the obssessive part of me loves a tidy perk tree.
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Date Posted: Mar 16 @ 6:10pm
Posts: 9