State of Decay > Общие обсуждения > Подробности темы
kingbobbito 12 янв @ 10:03
Favorite class setups...
Looking for something new/fun to try out, give starting skills and perks you choose.

Favorite for me is powerhouse, blade specialty (with powerhouse high chance of 1-hits) with leg sweep, suplex, sprinting distance increase. Throw on a smg as a backup weapon, or .50 cal (need powerhouse to carry it) for ferals.
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happy 12 янв @ 10:28 
i think you got this wrong
powerhouse has no influence on one hit with blade weapons, nor with any weapon type i believe
powerhouse allows you to use heavy weapons with a bonus to stamina loss, so you don t get tired as fast

kingbobbito 12 янв @ 11:47 
Each level of powerhouse also increases killing blow chance, which means that any single swing has a chance of killing the zombie while it is still standing. This affects all three melee options, using any of them with higher powerhouse means more chances of instakill.
happy 12 янв @ 13:11 
really?
you seem sure of this, i ll check
Grip Chimp 12 янв @ 13:14 
Powerhouse benefits:
http://stateofdecay.wikia.com/wiki/Powerhouse

Basically:
Strong Back: You can carry more weight in your pack before becoming encumbered.
Pack Mule: You can carry more items per stack. (Note: 4 instead of 3)
Powerhouse: Reduced stamina penalty when using heavy weapons, and you can swing them a bit easier.
Big Guns: Increased mobility and control when using light machine guns.

Also:
Each level gives an additional +50% Killing Blow chance, up to Lv7 (+300% chance)
Последний раз отредактировал Grip Chimp; 12 янв @ 13:15
fluffy 12 янв @ 14:30 
Yeh, think Grip's correct. +300% chance of a killing blow for melee combat added to edged decapitation of 175% ( I think ) is pretty good.
The latest character I'm using is a powerhouse ninja for searching and carrying stacks of 4. Have suplex to get outa trouble if I get swamped.
Shiroi Ren 12 янв @ 23:51 
I use powerhouse as Sniper... The very mean 0.50 caliber sniper for those Big'Uns. And Focus Aim special.
Последний раз отредактировал Shiroi Ren; 12 янв @ 23:52
Показано 16 из 6 комментариев
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Дата создания: 12 янв @ 10:03
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