Card City Nights 2

Card City Nights 2

View Stats:
Wiwa Sep 10, 2017 @ 11:01am
Stall lists seem *really* strong
Anyway, in comparison to everything else in the game, stall lists seem very strong. It's kind of a fun mirror, but it's going to be bad for diversity in the long run.
Last edited by Wiwa; Sep 10, 2017 @ 11:04am
< >
Showing 1-3 of 3 comments
.haku  [developer] Sep 10, 2017 @ 4:51pm 
Yes, I think you're right.
Which cards would you say are the main culprits?
kevin Sep 10, 2017 @ 5:30pm 
I think the main culprits are Ancient War, Ancient War X, and maybe Dentist Maze. Against a deck that relies on arrows, these cards negate the next 2 or 3 cards that your opponent plays. Meanwhile, you can play other cards to block your opponent's arrows, and by the time your opponent can play cards again, the board is so cluttered that it's impossible to connect 3 cards.

Here's the stall deck I've been using:

1x Rainbow Ring
1x Tosca
1x Role Reversal
1x Portal World
1x Shop at Itan's
2x Lean Boo
2x Jenny Bunny
2x Idun
2x Dentist Maze
1x Ancient War
1x Ancient War X
1x Tosca X
2x Bazooka Turnip
2x Jenny Flower
2x Orka
2x That Guy

It's a really fun deck to play with, but it does seem a bit too strong against decks that need to connect their cards.
Wiwa Sep 11, 2017 @ 8:51am 
Heeey, you were the mirror I was playing against yesterday, right? ggs wp

Anwyay, I think you're right. I compare a lot of these cards to pre-emptive Doomsayers in Hearthstone. I think that these effects are interesting, especially Jenny Bunny X gives some interesting counterplay. Meanwhile, cards like Dentist Maze and the Ancient Wars give you several turns of premium "removal" and a tempo advantage. Then, after you've hoarded all of your really important cards to protect them from these effects...
Role Reversal swoops in and swipes them from you.

I think part of the problem is also the lack of from-hand removal for this type of really strong persistent effect. Once these cards are on board, you can't really do anything about them. It's also possible that none of these efects are the problem, but that you can play 4 of them in a deck. On top of that you can use stuff like Rainbow Ring and Portal World in order to get even more of them. So there's no real way to just "wait it out".

There's also something to be said about the way card replacement works. Cards like Role Reversal and Portal World are really, really strong in these decks. They get even stronger when you consider the fact that they let you skip a card draw, which is really relevant for the mirror, especially. I think that it's fine for Portal Worlds, but I'd like for Role Reversal to draw you a card to replace it *before* you switch cards. The card is completely backbreaking as it is, and I don't think it should also give you a fatigue advantage.

So yeah, it's hard to say. I'll reiterate that I do enjoy the deck, and the mirror. It just cripples any other list so hard that it doesn't allow for much variety.
< >
Showing 1-3 of 3 comments
Per page: 15 30 50