MotoGP™13 > General Discussions > Topic Details
-=3ch3l0n=- Oct 31, 2013 @ 9:37am
Quit playing after several attempts
As a circuit driver and CBR1000RR Repsol owner I had big expectations of this game. However it has been a real frustrating something. Nowhere could I find the experience I have in real life... not even close! The handling is horrible. No matter how hard I try... taking that perfect corner knee-down is just impossible and even on the easiest setting I see the other drivers making even more distance.

To me the biggest problems are the linear approaches of gas- and brake handling and the abscence of G-forces.
If I hit the throttle it speeds up and up... I didn't found any way to just level out my speed.
Same with braking. Some corners require aggresive pre-braking and others require hitting the brake softly during the corner itself.
Same again for steering. The only thing I find myself doing is going from grass to dust... No matter how many attempts I take.

After numereous attempts the only feeling I have is that I'm glad to have downloaded the free demo. Would have been a waste of money. That green indicative line is just worthless and no matter how hard I try... I'm really struggling with gaining control of that bike.
Last edited by -=3ch3l0n=-; Oct 31, 2013 @ 9:39am
Showing 1-15 of 15 comments
< >
Strummer Oct 31, 2013 @ 11:53am 
What input device are you using?
-=3ch3l0n=- Oct 31, 2013 @ 12:37pm 
I'm using a Logitech controller... I know what you're thinking.
This guy must be a noob like hell but... NO matter what I try I just can't keep up with the AI even on the most easy setting.
I'm going either too fast or too slow and when I'm trying to correct it just gets worse.
I thought it would take me some time but after another attempt I still have the feeling that I have troubles mastering the controls and just can't get the correct gaming experience from this game. When I see online gameplay movies it seems so awesome...
Strummer Oct 31, 2013 @ 1:14pm 
I sympathize with your frustration, especially as you are obviously very qualified to do this IRL.

All I can say is that I was surprised how effective my new wired MS 360 PC controller was at enabling me to feather the throttle and brake input in order to hold the right line around corners This kind of moderated input is particularly important with the big bikes, obviously. You cannot treat brake and throttle as on/off switches.

With the above setup, I find I can compete effectively with the AI on Hard (although I'm having some trouble getting on pace at Mugello ATM). If your controller does not allow you to feather the throttle and brake inputs, you are at a huge disadvantage.

The only other piece of advice I can offer is a bit of technique that has served me well in the sim, possibly not applicable IRL: trail brake wherever possible. Approaching corners, lean the bike first, then use braking to point bring the front end in towards the apex. Also, a lot of the tracks allow you to get on the gas before the apex, which really helps in keeping up with the AI. Slow in, fast out, as they say. Good luck.
-=3ch3l0n=- Nov 1, 2013 @ 9:02am 
I will try but unfortunately I can not buy new hardware just for this game. I will also have a co-rider and friend of me come over and have a try of this game. Besides circuit racing he's also very competitive into gaming.
Sky Spider Girl空クモ Nov 2, 2013 @ 5:19pm 
XBox 360 controllers are very nice to use too, their back buttons are very analague and easy to use.

Things with digital input can't be used in racing games I sympathise greatly
mscullen Nov 3, 2013 @ 1:01am 
This game would be impossible to play without analogue controls.
laszlozoltan Nov 6, 2013 @ 12:33pm 
likewise, I have found handling intolerable too. I try to use my saitek x52 joystick which provided a reasonable playability in eas sbk2000 sbk2001 & moto gp2. I was really hoping to be able to enjoy this but have found it to be unplayble as is. I really do not feel I should have to invest in another controller just to play this one game- the joystick should be sufficent.
pointblank Nov 7, 2013 @ 5:03am 
Speaking as an ex Club Racer (BMCC 2003-2008) I Find using the xbox controller on the pc ticks all the boxes for me...Almost feel's like your holding the handlebar's and arfter a while becomes very natural in that you do it without thinking.
With regards to the game I find the physic's are as they should be, I am almost inch perfect hitting all my entry apex's and exit apex's with good throttel contol in whatever camera mode onboard is awsome but u dont get to see the cool animations which does make me smile. All in All Try Xbox controller with a bit practice you will hopefully be up the front with the rest of us....One Tip ! U can Trail Brake farely late and hard right into the turns, Moto 3 is a good way to learn this procedure. Good luck hope to see you on the Grid.

PointBlank-2
Last edited by pointblank; Nov 7, 2013 @ 5:04am
erixx 11 Nov 7, 2013 @ 5:08pm 
Tiny controllers like "gamepads" are far from realistic. High end joystick, try it!

Ah, I forgot! This I say as a track and speed junkie and proud CBR1100XX rider ;)
-=3ch3l0n=- Nov 18, 2013 @ 12:30pm 
a joystick? mmh... never thought about that.
Unfortunately it seems like an additional "investment" for new hardware is needed.
I remember having the same issue with the Gran Turismo and most of all the Colin Mcrae series... Normal controllers were not sufficient enough anymore.
Tomorrow I will take this to a co-circuit driver who drives a Honda SP-2 Vtec and who is known to be a competitive gamer...
Last edited by -=3ch3l0n=-; Nov 18, 2013 @ 12:31pm
-=3ch3l0n=- Nov 20, 2013 @ 12:37am 
I had this game tested by a friend and he had exactly the same problem. No matter what we try... even with all riding aids on and difficulty set to easy we cannot find ourselves doing 1 good corner. We checked again some Youtube movies which are clearly showing a whole different way of controlling the bike.

Perhaps any settings?
mrbinkels Nov 20, 2013 @ 5:40am 
First off, I stopped playing this game 4 months ago as the online is fubar'd and that's the only reason I bought it.


Second you're not going to learn how to control this game in one weekend. It takes hours before your able to actually enter and exit a corner perfectly.

For instance, I play another game called mx simulator and it took me over three months of almost daily playing before I could make a lap without falling.

What I've noticed with this game, the bike wants to fall into the corner and you have to push the controller stick back the other way before the bike "falls" into the corner. If you're late doing that you completely screw up the turn.

Of course I could be totally wrong.
laszlozoltan Nov 20, 2013 @ 5:59am 
look, if you ride you can see how to take your line and lean to adjust your ability to hold that line at whatever speed. theres no way you d be braking in a corner, but you d instinctively brake prior to it with an instantaneous response when you release- so it seems the brake response in this game is too slow causing an imbalance, poor corner geometry and grip resulting in the terible corner characteristics that we are experiencing.
only if we were riding drunk would we ride these corners so poorly falling over in real life- so the sim I would say is flawed. don t tell me I need to practice hours and hours to ride one lap to do so without falling- we see idiots going way in excess of legal speed threading their way through traffic often enough- the simple and most reasonable explanation is the sim is flawed. maybe the authors ought to fix it.
erixx 11 Nov 20, 2013 @ 7:39am 
I had to rent SBK2000 several times and pass hours and tons of frustration until i started to "RIDE" properly. But i had a huge WANT to master it!

And the feeling of lean angle of a joystick helps a lot. and learn to be subtle, cautious... it is a bit arcade but it is not pacman or a car sim, haha
laszlozoltan Nov 20, 2013 @ 9:14am 
yup. i mentioned sbk2000 and 2001 as I have both and found the joystick to give me the best ride; the only thing that was truely missing is the ability to countersteer in your lean. how milestone missed it.... i dont know, maybe they should go out and ride a bit before trying to give us such a sim. and as for all those who claimed to be pro riders or had riders give us their thumbs up on this, well, it does not explain how they could appove of somerthing that does not reflect the physical reality of riding does it ?
Showing 1-15 of 15 comments
< >
Per page: 15 30 50