โพสต์: 28 มกราคม
Analogue was a pretty good visual novel, how does the sequel compare?
It's alright, yeah. It's just... sterile. Poorly presented overall. None of the characters really have any weight in the story, it's all reading about things that happened in the past that neither character was there to experience, so it doesn't matter much who you pick because the end result is about the same. Why couldn't we, maybe, have a story told from *Mute's perspective leading up to the event that caused Year 0? It would make it a lot more compelling than reading through a lot of logs with an AI companion making comments on stuff. Meh.
The story itself is alright, there's a lot of characters to keep track of and they all have names that are kind of hard to remember but there's a few characters than stand out as more important, so I guess it's fine. Nothing ever really gets resolved in the side-plots though. I mean there are implications given the nature of what comes next, but... ehh. The central story is pretty decent though, a lot of politics but not without a point, and the characters are pretty strong even without any direct interaction between them and the player.
The forced wait between days is also possibly for the better as I don't know if I could stomach just reading through logs for too long, I'd probably be waiting anyways. It's not a game for long sittings anyways, unlike Analogue which could easily and most likely would be completed in one sitting. But that had a variety of gameplay elements, reading over (shorter) logs, interacting with the console, interacting with the AI... that's the thing, there's not much to interact with here, compared to Analogue. I don't know why that's the case.
Overall I'm left just feeling very meh about this. It feels haphazardly thrown together because the author wanted to continue the story but didn't have any ideas for a game. I'd give it a slight recommendation if you've read Analogue already but otherwise there's no reason to get this one.