Опубликовано: 30 марта
Spelunky is one of my favourite games. The constituent parts are simple - it's a platformer with strong rogue-like elements. That is, permadeath with random levels, and as hard as nails.
A good complete playthrough will take about 20 minutes, but you'll spend tens of hours perfecting your skills to get to the stage where you can actually beat the game.
The controls are perfect, the mechanics extremely well tuned, and the game never feels unfair. Every situation is navigable, every death preventable, it just depends upon your skills. And deaths are hilarious - they're usually something really stupid you've done.
I once saw a streamer (Anthony Burch of HAWP fame) daze himself from falling and ended up accidentally sacrificing himself on an altar, killing himself instantly. Right near the end of the game.
My favourite part of this game is just how much the randomness affects the game strategy and gameplay in general. Random levels often feel bland and uninspired, but Spelunky manages to make the randomness really matter. You have to make meaningful decisions and hedge your bets. I could use a bomb, but, I've only got 3 left and might need to use a couple later on..
Anyway, this is the cream of the crop as far as platformer roguelikes go. There are none better, that I've played.