The Ghost Issue: What's the harm?
There has been a lot of discussion about whether the ghost or a timer is good or bad. It has been said that this is the way that the developer wanted it and that is the way it should be. If you can't run the course in 150 seconds, you shouldn't be on the team or even play. Or should I add, you shouldn't spend your money to buy the game? To that I say, "What's the harm?" So what if I play an easier form of the game where the ghost comes out at 200 seconds and you play the original game. What's the harm? If we are not competing with each other, what's thebig deal? If you want to post your great score on youtube, go ahead. Just make sure the difficulty level is posted also. Write this into the code. I speak to the developer and the marketing team now. What is the harm of making a game, any game, more accessable to those who are less gifted than those who can whirl through a gameboy? Is there any harm in having increased sales because the average or less than average Joe or Jane Blow will now be able to enjoy the game without being blown away in the first 2 minutes? Yes, keep it difficult, but allow those, who need more time in order to learn how to play the game, have fun, learn, develop their skills, even if it is at a lower level. I realize that in some games this may not be possible. However in Spelunky, there must be something, somewhere in the code that stipulates that the ghost arrives at 150 seconds. Add difficulty levels that ♥♥♥♥♥♥ the ghost's entry. To the purists out there, I should caution that time catches up with us all. What you can do in your twenties, you probably can't do as well in your forties. You do plan to live past your fifies, don't you? Will having difficulty levels spoil the game? Maybe for those who want to keep the less gifted out of their club. But for the rest of us, we who have the money and desire to play something that won't humble us in the first two minutes, what's the harm of adding our money to your bottom line? In conclusion, I ask what's the harm? More sales? More people buying games?