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Zgłoś problem z tłumaczeniem
From my point of view, Amnesia was a VERY misunderstood game.
It had a great story with not-so-great storytelling abilities. Many people around me knows Amnesia as "That scary game where mouthless zombie things chase you." and people barely know names like Daniel or Alexander from storyline at all...And developers really focused on story aspect of Amnesia to a point of making some people "get bored" till "the action starts".
Now it seems to me like Amnesia 2 focused even harder on story (possibly a good one) that possibly made casual gamers angry with depending even less on fear-aspect.
I will still give it a shot. Thanks guys.
That's a shame to hear. I thought with the Dear Esther guys behind the writing, it would be different, but it sounds more like Dear Esther than Amnesia. Maybe there's a narrative justification?
YES! There it is! If you managed to like Dear Esther for what it was, then this game will, to you, be a wonderful collaborate piece of art!
I absolutely loved Dear Esther, as its one of the most immersive games I've come across since... god, the Myst games. And given I own all of them at least in two copies, I can safely say there have been far and few games in between that transport me to another time, place, and age in which rules aren't always what I know them to be.
Dear Esther was (no spoiler) a bit sad but I truly enjoy it. It's a nice little de-stresser for a long and tedious day.
While A Machine For Pigs... I suspect is going to kill me with its atmosphere long before I beat it. As in litterally cause me heart failure.
I suspect you are in for dissapointment then.
This guy ^... He has learned how to "play" these experimental experiences :3.. People like us would gladly give double the original price if we were promised the same type of immersive journey into the game