Amnesia: A Machine for Pigs

Amnesia: A Machine for Pigs

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metalmethod Jan 2, 2014 @ 11:41am
Amnesia: AMFP - Horror or not?
People often argue that this game isn't as scary as the first and perhaps they're right. However I found that this game was indeed a horror game, but in different way to the first. I feel that Frictional Games have really tried to go another way with this game as opposed to: Walk forward, Hear Growl, Hide, Get devoured by cosmic monstrosity. It retains an eerie and mysterious feel throughout the game even when you start seeing the monsters in full light. But I think that's this games strongpoint. It has the capacity to remain a horror even after the initial shock of what's happening. There's a palpable feel of madness in Oswald Madus's mind that I think adds up to a fantastic character development. But this is my opinion, and I'd love to hear others... :)
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Showing 1-10 of 10 comments
HB Jan 2, 2014 @ 1:57pm 
I feel this game is an improvement, atleast for me. I like how the story slowly unfolds during gameplay, in a way a bit like in the first Bioshock game. In the previous games the quite scary atmosphere made it dificult for me to focus on the actual gameplay.
W0LF Jan 4, 2014 @ 8:36am 
I dunno. I dig the whole "I wanna tell a story" motivation from the dev's perspective, and I certainly do appreciate a good story, but...I felt AMFP had nothing to do with me. Not just me personally (as in my personal tastes, opinions, idiosyncracies, etc.), but my presence at the computer screen. My existence, my part to play. There just wasn't enough to do. I suppose it's the same "it's just a walking simulator" argument, but...it kinda is, and I don't think story should come at that kind of cost. It's simply not worth it.

And the whole pseudo-critique on capitalism and automation-replacing-human-effort theme doesn't really work here. I can't congratulate the devs for their brilliant insight on society and automation when they're taking advantage of the situation as they are, it's like a con-man sticking around AFTER a grift, fishing for compliments from his marks. If computers are the new industrial age machinery, putting people out of work and turning them into pigs, then how can I support the devs for making a computer game, and actively contributing to the computer-trend or whatever? If industrial age barons took full advantage of deceptive advertisement (among other things), how can I support the devs for marketing AMFP as an Amnesia title, when precious little of it has anything to do with the previous Amnesia-esque work? The moral or gist of the story is made impotent by the manner in which it was told, but all that aside, I'm outta twenty bucks. Wooo hooray for capitalism, and no refunds :P

So no, on account of its glaring problems, I can't call it horror. I can call it an attempt at horror (and a rather comically self-assured attempt, at that), but I certainly can't say it was successful.

If you really wanna push it, I suppose the horror can be found in the fact that there are people out there that think they know what they're doing, but don't, and it really doesn't matter, but AMFP is definitely not unique in that particular regard. If you want horror, go for American Horror Story, and think about the people out there that bone down while watching it. Good gravy! lol
Last edited by W0LF; Jan 4, 2014 @ 8:49am
metalmethod Jan 4, 2014 @ 10:53am 
Valid points my friend, all valid points. Perhaps it was just my own personal preferences in lieu of a proper critical analysis. In any case, your response is food for thought and I'll take a look from another angle... :)
Topi Jan 7, 2014 @ 10:57am 
The invisible pigs are far scarier than anything in TDD in my opinion.
Humanoid Jan 7, 2014 @ 11:06am 
I found it to be scary. Never tried the first Amnesia so can't compare.
metalmethod Jan 7, 2014 @ 11:15am 
It's worth a play if you feel that this one isn't scary enough.
PD333 Jan 8, 2014 @ 2:06am 
I actually found myself thinking a lot about Bioshock while playing this. I think that was the kind of atmosphere to be found. A world gone mad. Props to the devs for putting forth an opinion. You don't have to agree with it, but you should think about it and make your own minds up. I do take a different angle to W0lf's comments above. You have a point about the fact that the game is pointing the finger at capitalism/etc, and the devs are part of the system. However, how else are the devs to send the message if not through their own medium of games? If you don't use computers, how else are you going to get your point across on a global scale? Some people aren't going to like the message, and that's not a bad thing. At least it make you think/feel something. I believe that is the point of AAMFP rather than a traditional 'game' as such. I applaude the devs for trying something different. While I do recommend it, it's pretty clear opinions on this game are fairly divided.
metalmethod Jan 8, 2014 @ 7:59am 
Originally posted by PD333:
I actually found myself thinking a lot about Bioshock while playing this. I think that was the kind of atmosphere to be found. A world gone mad. Props to the devs for putting forth an opinion. You don't have to agree with it, but you should think about it and make your own minds up. I do take a different angle to W0lf's comments above. You have a point about the fact that the game is pointing the finger at capitalism/etc, and the devs are part of the system. However, how else are the devs to send the message if not through their own medium of games? If you don't use computers, how else are you going to get your point across on a global scale? Some people aren't going to like the message, and that's not a bad thing. At least it make you think/feel something. I believe that is the point of AAMFP rather than a traditional 'game' as such. I applaude the devs for trying something different. While I do recommend it, it's pretty clear opinions on this game are fairly divided.
An apt and well-read reply. I think this pretty much sums up what I was trying to say both here and in my extended review. Thanks :)
johnn332211 Jan 10, 2014 @ 4:59am 
Yes, prior to this my previous favourite game was the first Bioshock. I don't think it's a particularly frightening game, but like Bioshock it has a fantastic atmosphere and sense of strangeness that drew me in. I can appreciate that more hardcore gamers want a more complex game mechanic, but the story and ineraction are really drawing me in. About half way through the game now.
Hakke Jan 10, 2014 @ 8:00am 
yes it is horror but for a change this is an very enjoyable horror game. it doesnt stress you out with jumpscares and gore - and its not (only) about hiding from monsters. it is a deeply immersive ride through a virtual horror house , or better deep into the bowels of a gigantuan slaughtermachine, a dark victorian paralel universe like imagined by h.p,. lovecraft. this is one of my favorite games of all times.different than Amnesia.not as stressful to play but it left a stronger overall impression in me. this is more like an elaborate old school horror, creepy and epic.not superficial supernatural survival slaughter-torture-porn like Outlast for example. (which i enjoyed very much for what it was btw. - but it was much more adrenaline pumping and stressful :D)
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Date Posted: Jan 2, 2014 @ 11:41am
Posts: 10