meanwhile Jun 20 @ 11:54pm
Jump scares?
Are there any? Or is it more psychological horror?
Showing 1-9 of 9 comments
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The communist Banana Jun 20 @ 11:56pm 
there is letteraly no scary parts in the whole game it is just really creepy and the idea of the game is scary
Leeroy712 Jun 21 @ 12:50am 
there are lots of jump scare, but no original and trully scare factor in the game. AAMFP is more of a story and jump scare game than ATDD which was trully a horror game.
W0LF94N9 Jun 21 @ 11:00am 
"Truly" this and "truly" that, "horror" this and "horror" that...why is "truly" so often used to describe intangible things? Like using the word "truly" magically makes something real? Or factual? Or accurate? As if the thing described as being "truly" isn't necessary to scrutinize. As if "truly" can be added to anything. "Truly" is, in these cases, functionally equivalent to the F word: it's just an intensifier made use of by people who wish to appear of this or that character themselves, and has little to do with the truth of what is said. Not picking on you in particular Leeroy. I've just noticed the word "truly" crops up WAAAAAY too much in most discussions about art, intelligence, "getting it", education, and...it's of exactly the same value as the F word. Truly, I like the sound of the F word more :P

There aren't any jump scares in the entire game. The reason for this is: your flashlight starts flickering anytime a monster is somewhere within a mile radius of your character (okay, not literally an in-game mile, but WELL in advance of any scary moment). So the only way you could get a jump-scare out of this game is if you're frightened of a poor electrical grid or something.
Last edited by W0LF94N9; Jun 21 @ 12:04pm
McQuiggle Jun 21 @ 11:37am 
Yes to both. It's largely psychological horror, but has a few jump scares for sure.
Spoth Jun 21 @ 6:06pm 
wolf, i tend to agree with your analysis of the word truly, but then your post takes a turn for the worst. to state that there are NO jump scares because you get some flashlight flicker? as you may realize, fear is subjective. what might make YOU jump is obviously going to be "truly" different than what makes ME jump.

Seems to me that the devs, in an effort to maximize the creepy factor, would have included at least a couple of jump scare situations. Even though you did not jump, what qualifies you, Wolf, to say that there is no chance that someone else might jump in fear at some point in the game ? for shame, wolf, for shame.
W0LF94N9 Jun 21 @ 11:48pm 
Well Spoth, I suppose I assumed the player would quickly figure out the relationship between flashlight flickers and nearby monsters, in which case jump scares are certainly few and far between. Should the player not realize this association, then there certainly would be more jump scares to be had, I guess. My fault lies in assuming too much of another player. Surely the less attentive the player is the scarier they would find AMFP.

I appreciate your similar observation of the overuse of the word "truly". It's just one of those funny little things hehe

As for shame, well, I don't really know what I can do on behalf of shame. "Shame" seems to be getting along fine on its own, especially in regards A Machine For Pigs :P
Last edited by W0LF94N9; Jun 21 @ 11:49pm
NuclearPenguin Jun 22 @ 3:03am 
No jump scares except possibly one though I predicted it too early but it caught me off gaurd later
SovietSandwichSolver Jun 24 @ 1:05pm 
I wouldn't call it a psychological horror even.

You could probably get a better, and spookier, story from a library book.
PEPCA Jun 28 @ 2:42pm 
No jump, please ppl.
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