Amnesia: A Machine for Pigs

Amnesia: A Machine for Pigs

Evan8or May 29, 2014 @ 9:36pm
Think this game sucks? Let's look at it from a different perspective.
If Amnesia: The Dark Descent were a dog, it would be wild, un-tamed, and tough as nails.

If Amnesia: A Machine for Pigs were a dog, it would be spayed, nuetered, and completely domesticated. It looks just as scary as the other dog, but underneath that tough exterior is a big baby who's afraid of his own shadow.

That said, someone who's a casual dog owner, might find the second dog to be a more manageable and enjoyable companion.

In other words, I think that a casual horror fan (or someone who wants a good introduction to horror videogames) might have a pretty good time with A Machine for Pigs. It's definitely not a game for everyone, and it's probably especially dissapointing for those who enjoyed Dark Descent, but I think there's definitely an audience for this game.
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At least the second one has some style. And is enough smart to do not believe in some dumb demons from other dimensions or some other crap like huge spiders or wall-cancer. Maybe it isn't angry, but it's smart and know a thing or two about humans. Most of the time it doesn't even try to bite you.
And the first dog is just dumb. Angry and dumb. It bites and barks. People are scared of barking. Simple game for a simple mind. So I'm pretty sure The Dark Descent suits casual horror fans a lot better - you don't need to think about human atrocities, you need to be scared of some spooky monster or spider and that's it.
Last edited by that's what she said; May 29, 2014 @ 10:10pm
Evan8or May 29, 2014 @ 10:35pm 
Originally posted by that's what she said:
At least the second one has some style. And is enough smart to do not believe in some dumb demons from other dimensions or some other crap like huge spiders or wall-cancer. Maybe it isn't angry, but it's smart and know a thing or two about humans. Most of the time it doesn't even try to bite you.
And the first dog is just dumb. Angry and dumb. It bites and barks. People are scared of barking. Simple game for a simple mind. So I'm pretty sure The Dark Descent suits casual horror fans a lot better - you don't need to think about human atrocities, you need to be scared of some spooky monster or spider and that's it.

Interesting perspective. Maybe the 2nd dog, despite its apparent domestication, has a more subtle and intelligent way in how it chooses to scare people, rather than the first dog's striaghtforward and un-creative approach. I hadn't thought of it that way.

I personally liked the Dark Descent more, but it is a good point to bring up that The Dark Descent was maybe less subtle in the way it went about scaring the player. A Machine For Pigs managed to create a pretty good sense of dread just by using notes scattered around the mansion, so that the visual scares were more effective when they did come, even though they were less frequent.
Last edited by Evan8or; May 29, 2014 @ 10:42pm
illgib May 30, 2014 @ 11:02am 
And that's why most didn't felt "scared" by machine, The Dark Descent is phisical and visual, it show most of the horror letting you know little to nothing of what's goin' on. Machine give you some basic informations that take shape in your mind as the game flows. Later you'll find yourself thinkin' about that particular (and at first glance, innocent and random) note understanding of he was talking about. And most of the time it gave me spine chills as even The Dark Descent wasn't able to do.
Some games aren't just for everyone, and it's not elytarism, it's just a fact not everyone share the same tastes or thoughts.
I played every Penumbra games and loved The Dark Descent, but A Machine for Pigs gave me something that none of them was able to. But i can't explain what and why, that's the Chinese Room great power, in my opinion.
You can love or hate them, they will go on with what they believe, and i'm glad thedy don't sell themself for more copies.
H. E. Pennypacker Jun 4, 2014 @ 12:12am 
Originally posted by that's what she said:
At least the second one has some style. And is enough smart to do not believe in some dumb demons from other dimensions or some other crap like huge spiders or wall-cancer. Maybe it isn't angry, but it's smart and know a thing or two about humans. Most of the time it doesn't even try to bite you.
And the first dog is just dumb. Angry and dumb. It bites and barks. People are scared of barking. Simple game for a simple mind. So I'm pretty sure The Dark Descent suits casual horror fans a lot better - you don't need to think about human atrocities, you need to be scared of some spooky monster or spider and that's it.

Coulden't have said it better myself
marianne~ Jun 7, 2014 @ 5:23am 
I liked both games and thought they were completely different from each other. Dark Descent scared me more cause it was physical. Machine, for me, was not as scary, was subtle and was gruesome The notes added the gruesome part making you realize what was happening as the story slowing evolved and unfolded. A more in-depth experience.
W0Lf94n9 Jun 21, 2014 @ 1:02pm 
I have to say, Evan8or's assessment of TDD vs. AMFP uses the best analogy I've read so far on these forums. Without saying which game I find more enjoyable, I think it's a spot on description of what they are and how they differ, and how each might appeal to a different kind of audience. Kudos!
Last edited by W0Lf94n9; Jun 21, 2014 @ 1:04pm
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