Verfasst: 28. Juni
Note: this is the first Thief game I've ever played and I'm disappointed. I can't imagine how disappointed a loyal fan of the series could be.
Underwhelming and boring
Goes to show graphics aren't everything in a game.
✓ Great graphics
✓ Good voice acting
✓ Nice stealth mechanics
✓ Plenty of collectibles and challenges
✓ It lives up to its name, STEAL ALL THE THINGS!
✗ Mediocre gameplay
✗ As linear as it gets
✗ Crappy story
✗ Very dumbed down for consoles
✗ Full of hand-holding
✗ Combat sucks
✗ Although V.O. is good, the writing is BAD
✗ Little to no room to explore
✗ Overall a tryhard game
This game is a mess. It's like dunkey said:
It's like making a pizza and there's no cheese on it, but now they wanna go ahead and add mushrooms, then they're bringing on the spinach on there, uh... peruvian onions from like underground layer, sliced banana peppers... then they're bringing in some olives and like roast beef... ughh like mosquitoes...
...and then you just have this abomination that nobody should eat and it costs $60.
You know nowadays game developers, before they're even done developing the core game they wanna go out and add every single feature from every game they've ever seen.
Thief could've been such a fantastic stealth/stealing based game, but it's like that wasn't enough so they put some parkour gimmicks. It still wasn't enough so they shoved in a RPG like system (perks, puzzles and upgrades)... but they forgot about the combat. Dear god the combat system is SO bad you'll actively avoid being seen just so you don't have to caress the enemies with your blackjack. Did I mention that arrows are unlootable? You can only purchase them and you'll run out pretty fast, so forget about archery.
The missions are incredibly linear and they feel more like a chore as you progress. Every time you discover a new map there's this impressive aerial view of the place... it makes you think "so much room to discover!" but nope, it's all a small sandbox with some alternate routes to make you think there's strategy involved.
And what's with all the illogical stuff throughout the game? Like why the hell does Garrett keep using the claw if he insults Erin for relying on it? Why is the city full of meshes and scratched wooden spots for me to escape? It's not like they're hidden... any guard can see them and it's pretty clear they're used by thieves.
Why do I keep the most valuable treasures instead of selling them and living the high life with my dirty money? Or moving to a city without a plague, for that matter. I could go on, but I think you get the idea. I really tried to like this game, I really tried, but I ended up getting bored.
- If you want parkour, play Mirror's Edge
- If you want stealth, play Dishonored
- If you want an RPG, play Skyrim
Just don't bother with Thief.