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"See you 5 feet away"? Maybe not... youre dressed in dark, and it's very dark in many places in the game. Sometimes they notice you... sometimes not. the eyes are funny, they sometimes just don't see things even in real life. I think they kind of captured that with the AI. Many of those guards are half asleep anyway! lol
I also really liked that not every guard and swordsman is an enemy (Thief II is an exception where all of them are enemies). This makes certain places quite easy to explore especially if you want to get a feel of the mission.
To really understand the mechanics of the older thief games, I really recommend playing the tutorial missions (In thief I and Deadly Shadows). Unfortunately There is no tutorial in Thief II which essentially makes the game a continuation of the original game. As for the darkness issue, it is supposed to be pitch black meaning they really cannot see what is in front of them.
Each mission in the older games were designed to have more exploration which meant there was more than one way to complete an objective. In most cases, you can complete your objectives in any order you wish (Return To The Cathedral is an exception to this). Unfortunately many of the objectives make certain playstyles in the current Thief game impossible to achieve (Again, Return To The Cathedral is a good example of this).
In this version of thief, all the levels have been quite linear and although while there is some exploration it doesn't allow the freedom of movement like in the older games. The only exception to this rule I feel is the Bank Heist mission. If anything resembled an older style mission in the new version, this would be it. Unfortunately the size of this mission is comparable to a medium size mission (probably around the size of Eavesdropping or Running interference)
At the end of the day it is how you adapt to the mechanics of the older games and play the game that is most comfortable to you.
First City Bank And Trust
Another thing that makes it work is the era it's set in. torches, gas lamps.. . those are nothing like modern electric lights. Light everywhere these days (makes it difficult for star watchers like me)! back then when it was night, like Tavmen said above, it's pitch black. I'd love to take my telescope back in time! The games aren't perfect with lighting, but there was literally nothing like these. "Dark Project" was the perfect name for that original game.
yep totally...these old thief fans are blinded.
https://www.youtube.com/watch?v=xJh47LybCkU
deadly shadows was cooler then the 1st two but thief 2014 blows that game out of the water....thief 2014 is a blast to play and very well made.
Tis just something that I keep seeing again and again and again. Someone will write something of that sort without a second thought, and someone else will agree and take it for the fact. Hell, I even remember some guy from EM saying something like "ya know, ya might have thought that old game was good when ya played it back in the day, but then ya come back to it today it's actually pretty bad" in one those interviews released prior to TEEF.
and yes...there is many times with movies and other media that i thought was the greatest thing ever back in the day but today when i check it out again, it wasnt as good as i thought it was...i think the problem is, alot of steam folks just played thief 1 and 2 in the last year....that`s why there is such hate for this one....1999 was a long time ago, i`ve moved on to better things like thief 2014 , its a blast and its loaded with over 40+ hours of content...all loot and expansions...over a 100+ hrs of content.