게시 일시: 2015년 7월 2일
"Heretic" is essentially a medieval fantasy version of "Doom" with a few minor (and major) improvements, such as the ability to aim/look up and down to a certain degree (there's no autoaim in this game, so mastering this skill is essential) and a basic inventory system, allowing you to carry several items which can help your progress. The original release featured 3 episodes, only one of which was playable as shareware. This is the expanded edition which was released commercially in stores following the success of "Doom". This new version gives you 2 additional episodes, bringing the total up to 5.
Graphics - bright, vivid and colourful, which is a stark contrast to the realistic and disquieting look of "Doom" - the level design is well done and the enemies, items and characters represent what they are meant to represent. With that said, it CAN get creepy and even scary at times, so this game hasn't completely lost its horror atmosphere genesis.
Sound - the musical score by Kevin Schilder is limited but at the same time varied in terms of atmosphere, mood and genre, ranging from enigmatic to hectic to ominous. Episodes 1 and 2 have their own music, while Episode 3 uses recycled tracks from the first two episodes except for two levels, which have their own unique musical pieces not heard in any other stage. The music from the last two episodes are the same as from the first two episodes, in the same running order. The sound effects are minimalistic and represent the most basic form of auditory feedback, while the enemies' noises can enhance or ruin the atmosphere, depending on your mood.
Gameplay - as mentioned above, the inventory system and the ability to look/aim up and down breathes new life into the ageing Doom engine. The overall play style is almost identical to that of "Doom" - find keys to unlock doors, shoot on sight and escape to the next level. One stage of each episode has two exits, one of which will take you to a secret level - you'll have to look hard for it. Using the inventory system is crucial to survival as certain items will work in your favour, while others will have humorous effects, making the game significantly easier. You will lose your inventory upon completion of a level, so don't be afraid to use away your items.
Presentation - you are greeted with a new version of the "Heretic" title screen upon starting the game. During the intermissions between levels, you are shown the time you took to beat the present level, amount of enemies killed on that level, items obtained and secrets discovered - a feature copied directly from "Doom". On the first three episodes, you are also shown a map indicating your progress from stage to stage - this feature is absent on the last two episodes, considering they were only included to make the game a commercial re-release (the original version was only available via mail-order).
Conclusion - the two extra episodes may or may not take your fancy since they add nothing new to the formula (I have mixed feelings about them myself) unless you want a new challenge (they were made for gamers who had mastered the original "Heretic" trilogy and wanted something harder), and it's a much more enjoyable game than "Doom" when you take in the extra features this game has to offer.
Final Score - 5 out of 5 stars.