Hammerwatch > 综合讨论 > 主题详情
Myran  [开发者] 2013年9月13日下午1:29
Patch Notes for 1.1
Features:
  • Added a new level which is a survival level. For this map you need to survive wave after wave of enemies while harvesting money from crystals and then fight a boss at the end.
  • Added two new achievements for beating the boss on the survival map on medium and hard difficulties.
  • Added a statistics screen which collects data about damage done, enemies killed, damage taken, deaths, pickups taken, distance moved, breakables destroyed and mana used.
  • Changed the ending score to use the new metrics which are collected for the statistics instead of just using the money each player has.
  • Added pickups which permanently improve the players, these only spawn in the survival map for now, but can be used in custom levels.
  • Added a new customizable AI type for people who make custom maps.
  • Added a new cave theme for the survival map which can also be used in custom maps.
  • Breakables can now drop multiple items, this is only used in the survival map for now, but can be used in custom levels.
  • Custom maps can now open the end screen.


Fixed:
  • Game over screen now fades in over time instead of immediately pops up.
  • Editor should now work better on Windows from the Steam directory.
  • Actor tower_tracking_1 no longer crashes the game when used in a custom map.
  • Damage from the warlocks lightning storm now scales properly with combo being active and damage potions.
  • Several crash fixes.
最后由 Myran 编辑于; 2013年9月13日下午1:32
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Doctor Ragnarok 2013年9月13日下午1:57 
A good first step, I'll have to try out these new features tonight.
PixyJunket 2013年9月13日下午2:58 
Awwwww.. kills from the survival level really should count towards that hostile two hundred and fifty thousand kills achievement. Otherwise, looks good so far, I may give the survival level a local co-op run later tonight.
Varnor 2013年9月13日下午3:06 
Cool to see a patch. I do hope we see more (and longer) campaigns, the game is extremely reliant it seems on fans making content right now
Titanium Donate 2013年9月13日下午5:23 
sweet
Kavex 2013年9月13日下午7:17 
Very cool myran
HikikomoriGamer 2013年9月14日上午5:00 
Thanks a lot for your efforts guys! :)
最后由 HikikomoriGamer 编辑于; 2013年9月14日上午5:01
Der Erloeser 2013年9月14日上午5:26 
Achievements still do not work.
PixyJunket 2013年9月14日上午5:48 
引用自 Der Erloeser
Achievements still do not work.

The new ones?
Der Erloeser 2013年9月14日上午10:33 
All, at least with Linux x64.
Myran  [开发者] 2013年9月14日下午2:07 
Theres nothing I can do about the Steam API for Linux x64, Valve hasn't released it yet. It should work if you run it in 32-bit though.
IceXuick 2013年9月14日下午3:05 
SWEET!!!
Der Erloeser 2013年9月14日下午4:37 
引用自 Myran
Theres nothing I can do about the Steam API for Linux x64, Valve hasn't released it yet. It should work if you run it in 32-bit though.

9 Sep 2013 Steam Client Update Released

Linux

Added support for 64-bit games to the Steam Linux Runtime

Doesn't this mean, that the Steam API for Linux x64 has been released?
Myran  [开发者] 2013年9月14日下午5:18 
That.. certainly looks like it should be fixed then, but there has not been a new SDK release and this issue has not been resolved: https://github.com/ValveSoftware/steam-for-linux/issues/2722
I'll email my technical contact to see what that means.
Vanic 2013年9月14日下午6:48 
Can we save yet?
♫ Wile E. Coyote ♫ 2013年9月15日上午2:49 
I hope the acheivement thing gets fixed eventually, the game is great otherwise, ...damned friends think their better than me with their shiny acheivements... (any other Linux user having issues with an xbox controler? the r1/r2 buttons won't work, this is a problem that only happens with certain games.)
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发帖日期: 2013年9月13日下午1:29
帖子数: 43