naturalhighNZ Aug 21, 2013 @ 11:34pm
Deny entry query
I'm quite enjoying this game but noticed a descrepency on day 3 with a passport - it didn't have a country of issue on it that I could see nor did it have a valid issuer - do I simply deny entry or do I need to highlight the discrepency? Because I can't seem to highlight the correct parts... :-/
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Aidinthel Aug 22, 2013 @ 2:16am 
I'm unfamiliar with the descrepancy you're talking about, but until a certain part of the game you don't actually HAVE to highlight descrepancies and interrogate people (mostly). If the issue is something that can't possibly be clarified, you can just deny them immediately to save time.
Last edited by Aidinthel; Aug 22, 2013 @ 2:16am
naturalhighNZ Aug 22, 2013 @ 12:11pm 
So there are discrepencies that cannot be clarified? I guess that was my question, put simply.
Aidinthel Aug 22, 2013 @ 12:16pm 
Yeah, for example if the papers are out of date, or if the issuing city is wrong, there's no fixing those.
naturalhighNZ Aug 22, 2013 @ 12:56pm 
Gotcha - loving the game - it's just one heck of a cool concept.
ThatEvilChickenNextDoor Aug 27, 2013 @ 2:50am 
Originally posted by Aidinthel:
Yeah, for example if the papers are out of date, or if the issuing city is wrong, there's no fixing those.
Actually, if the papers are out of date you can highlight it with the clock, and if the issuing city is wrong you can highlight it with the issuing cities part of the handbook.
Aidinthel Aug 27, 2013 @ 1:48pm 
Originally posted by ThatEvilChickenNextDoor:
Originally posted by Aidinthel:
Yeah, for example if the papers are out of date, or if the issuing city is wrong, there's no fixing those.
Actually, if the papers are out of date you can highlight it with the clock, and if the issuing city is wrong you can highlight it with the issuing cities part of the handbook.
Yeah, you can interrogate the person about it, but there's no possible way of explaining the descrepancy that would allow the person to enter the country.
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Date Posted: Aug 21, 2013 @ 11:34pm
Posts: 6