Few Jan 31 @ 8:58am
Sugestion for improvment
First of let me just say that I loved the game, however I felt like it could have one improvement.
Since you get paid for each individual you process I ended up just denying every individual that I could. I did not have time to do a fingerprint scan on the guy with two names, or scan the guy who looked like a girl, because I had to earn enough money to keep the family alive. In the later stages I did not even have the time to detain people because the guards walked so god damn slow.

I get that this is part of the game, you have to be harsh to survive and all that, but then why do you have all these extra mechanics if they are not worth using?

I suggest that either you get paid more for each detention or that you crank up the speed of the guards. That would properly reward the players that want to find out if the person really is a female or has two names.
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Monty Feb 2 @ 3:39pm 
So, you're taking a bit of a gamble by doing this (or maybe just later on). I'm pretty sure that if someone's card doesn't match their apparent gender, even though the gender is correct (as would be revealed by a scan), you'll get docked for turning them away. If you've just been turning them away and never getting fined, you've been getting lucky, because sometimes you'll inappropriately deny someone entry. (I'm pretty sure this is true, at least.)

You may find the food/heat trick to be useful if you feel like you're not going fast enough. Otherwise, you'll just need to speed things up, comrade! ;)
wlayton27 Feb 2 @ 6:38pm 
What you're doing is the correct method. Later in the game, you'll be required to at least interrogate people before stamping them "denied," but you only need to actually use fingerprint scans if you want to increase the amount of detainees (which there is a bonus in the game, and it pays 5 credits for every 2 detainees; enough to compensate you for the added time it takes), or process applicants as "fairly" as possible for an added challenge. The search function is necessary if the rulebook calls for it, but other than that, it's at your discretion.

Having to deal with not earning enough money to support the family is a big part of the game and its narrative. If Lucas Pope "fixed" this, it would only break the game.
Hadjimurad Feb 2 @ 9:12pm 
Originally posted by wlayton27:
Having to deal with not earning enough money to support the family is a big part of the game and its narrative. If Lucas Pope "fixed" this, it would only break the game.

exactly. there's no sense of a real reward unless you're dealing with an actual challenge. yes, giving you more money would make life easier, but why make it too easy? if you're really good at processing, it shouldn't be that big of a deal.
Few Feb 3 @ 1:03pm 
Originally posted by wlayton27:
What you're doing is the correct method. Later in the game, you'll be required to at least interrogate people before stamping them "denied," but you only need to actually use fingerprint scans if you want to increase the amount of detainees (which there is a bonus in the game, and it pays 5 credits for every 2 detainees; enough to compensate you for the added time it takes), or process applicants as "fairly" as possible for an added challenge. The search function is necessary if the rulebook calls for it, but other than that, it's at your discretion.

Having to deal with not earning enough money to support the family is a big part of the game and its narrative. If Lucas Pope "fixed" this, it would only break the game.


First of thank you for your reply.

What I'm talking about is not making the game easier, I just want to have a little more compensation for doing the work thoroughly, instead of just sending applicants along as soon as i find the tiniest flaw in their paperwork without doing the proper research. As it is now i can process another person in the time it takes to fingerprint someone and call the guards over to detain them; that is a net loss, and that is not even including the chance that the person will turn out to be clean after the fingerprint.
I get that it is part of the game to not make enough money, but it just doesn't make sense to me to reward a player for skipping such a large portion of the game play.

Monty,
I played throw all 31 days with this method and not once did i get a satiation for it; Either this is a huge anomaly or the game accepts that i deny them without scanning.

I just want to clarify that since it takes so much out of the game play i do not use this method, it's just that it's weird that you are rewarded for doing a sloppy work.
Monty Feb 3 @ 1:39pm 
Like I said, I think you just got lucky. If I understand the game mechanics correctly, you'll eventually get dinged if you play with this style past the point where you are required to give reasons. I'm pretty sure that happened to me at least once.
wlayton27 Feb 4 @ 12:06am 
Originally posted by Monty:
Like I said, I think you just got lucky. If I understand the game mechanics correctly, you'll eventually get dinged if you play with this style past the point where you are required to give reasons. I'm pretty sure that happened to me at least once.
And I'm saying luck has nothing to do with it. You are required to "interrogate" before applying denial stamps after the "reason for denial" stamp comes out. You are never required to do a thorough inspection; you can get through the game without fingerprint scanning anybody and only doing body scans on the one day when all Kolechians must be searched. It's also MUCH faster to process people when you do as little as possible before stamping the passport and sending them on their way.

Like I said before, it's better to be thorough not because the game rewards you for it but rather out of personal pride and an added challenge. I think real life and actual jobs are the same way: if there's no incentive to go the extra mile, it's more profitable to do as little as is required for full credit. Papers, Please is an interactive narrative that illustrates that very point along with many other examples of satirical models of real situations.

The detainment bonus does actually help enough that it won't hurt your pocketbook as long as you detain everybody that doesn't pass the thorough examination. You can make detaining people worth your while if you focus on just detaining the faults that don't require extra scans such as mismatching passport numbers, forged documents, and wanted fugitives. I think the fact that there IS a detainment bonus still provides enough incentive that the player might feel a bit manipulated by the fact that they're finding themselves looking for excuses to detain individuals even for minor discrepancies (such as a typo in the spelling).
Monty Feb 4 @ 1:17pm 
Hmm... I'm not sure I'm communicating my point well so far, based on wlayton27's response.

Let's say that a person walks into the booth and has papers with two names. You have a choice here; you can ask them about it and check to verify that the Arstotzkan records have both their names registered (call this plan A), or you could just red stamp them and send them on their way (call this plan B).

In some cases, the two names *are* valid, as can be revealed by checking the fingerprint records. Here's the meat of the question: when this happens, my understanding is that if you execute plan B and just red stamp them without giving them a chance to clarify, you'll get dinged by the game for disallowing entry of an authorized person. So you can always stick with plan B if you want, but I believe that you'll eventually get a few wrong (and will be penalized accordingly). When I referred to the OP being lucky, avoiding that scenario was what I was referring to.

This is why I stick with plan A, since generally speaking I don't believe that for me the speed bonus of just red-stamping everyone is worth the tradeoff in accuracy for making a higher quality check.

Am I wrong about the mechanic here? If someone has funky paperwork and you just quickly deny them, but they COULD have cleared it up, do you actually NOT get dinged? I'm pretty sure that the scenario I described happened to me, but maybe my memory is off.
wlayton27 Feb 4 @ 1:28pm 
Plan B is not going to cause a citation. If you need a "reason for denial" stamp, you must highlight the names and interrogate the entrant (revealing a "fingerprint" option). As long as you DON'T click the fingerprint button, you can just use the red and blue stamps to get rid of the entrant and there won't be a citation for it. If you DO use the fingerprint option and they do have a proper alias on file, then you have to use a green stamp to avoid a citation. The same goes for non-matching photo, incorrect height/weight, invalid gender, and incorrect descriptions.

One of the main differences after the "reason for denial" stamp is introduced is the incorrect reason for entry / duration of stay. If you don't have to interrogate them and provide a blue stamp, you can just red stamp the passport right away and save a ton of time. If you DO have to provide a reason for denial, interrogating them both makes a blue stamp available and eliminates the actual discrepancy (they always correct themselves). As long as the blue stamp is available, however, you don't need to interrogate them for any other discrepancy you may find; you can just use the red and blue stamps and be done with them.
[Keyblλder] jrobertson7 Feb 7 @ 1:13am 
My only complaint is it makes the Snowier Pastures Achievement (Where you and all living family members make it to Obristan) impossible without "Offing" a few family members first.
wlayton27 Feb 7 @ 2:08am 
Originally posted by Keyblλder jrobertson7:
My only complaint is it makes the Snowier Pastures Achievement (Where you and all living family members make it to Obristan) impossible without "Offing" a few family members first.
Check the walkthroughs/guides on Steam to see tips and tricks to help you get the "Snowier Pastures" achievement. There are several ways you can cut corners to keep your entire family alive through the game as well as save enough to purchase passports for all five of them (plus yourself). There are also a few ways to make it pretty much impossible to do, so you need to beware of the pitfalls in the story (you don't need to buy both food and heat every day, upgrading to class 5 apartment is not recommended, and don't keep the bribe because the M.O.A. will confiscate your entire savings if you do).
batman9502 Feb 7 @ 8:31am 
Originally posted by wlayton27:
you can get through the game without fingerprint scanning anybody and only doing body scans on the one day when all Kolechians must be searched.

Just wanted to mention you don't even have to do those body scans; if someone from Kolechia comes through you can deny them without question. "Being from Kolechia" counts as a discrepancy since you can interrogate them from the rulebook, so you'll never receive a citation for it even if they weren't smuggling anything anyway.

Otherwise yeah, just to sum it up as succinctly as possible:

If there is any discrepancy that you can interrogate them for, denying them immediately without interrogation will NEVER earn you a citation, even if it would have been cleared up after the interrogation.

The only time this changes slightly is when the reason for denial stamp comes into play, but even then you can still interrogate then deny them immediately as long as it's not a minor discrepancy that's corrected with their reply, such as an incorrect response for visit purpose/duration or missing documents.
Monty Feb 7 @ 10:38am 
Huh. Interesting. I guess I was operating under a false assumption the whole time.
[GWJ]Coyotebd Feb 11 @ 9:46pm 
Hmm, I didn't realize you can turn so many people away. I guess it depends how you want to play. Part of the fun of this game is deciding "I'm going to be this kind of border guard"

Right now I'm going for does his job well but I've made exceptions for Sergiu's girlfriend.

I will say that if you don't need to give a denial stamp don't interrogate on things like expired passports. Just deny and send away.

Also, until you get paid for detaining don't detain.

That said I've upgraded my apartment twice and still have some 150 credits in the bank. I do 14-17 people a day.

Probably one of the worst wastes of money is letting through people with contraband. Normally when you do they blow up the joint and end your day early.
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