โพสต์: 27 เมษายน
Might & Magic X - Legacy, is a undeniable example of how a company can get a franchise wrong when rebooting it. MMX is a first person grid turn based dungeon crawler, unlike the free roaming open ended gameplay of the previous 4 entries (that where created about a decade ago). As the 10th entry into the series, you will find the developer, and publisher Ubisoft, has decided to ignore why the games series previous and fantastic improvements (9 is the exception) by making this a turn based mess. Essentially, the game series went from what I considered the best of the FPS/RPGs (if love casting and shooting while keeping distance and strafing) to a slow paced stratedy game that is relitivly unplayable. I will state this, I can beat MM 6, 7, & 8 by using ANY team that was pre-built for me. If someone wanted to make me a team with 4 clerics, I will figure it out. The previous games where not only slightly forgiving, but the level of satisfaction when you take down massively powerful enemies with fast thinking, running and gunning, and guiding monsters made the previous games some of the greatest power trips a game has ever made me feel. Turning God mode on and cheating is boring, becoming godlike and DECIMATING MASSES OF THOSE WHO HAVE WRONGED YOU EARLIER ON IS FANTASTIC! I loved mowing down fields of enemies in the previous games while keeping a steady radius of death just steps away from me. There is nothing even close to that level of enjoyment with Might and Magic X - Legacy. Its just a slow grid grind of posturing.
To put it blunt, with MMX, if you do not build a "perfect team" you won't get past the first dungeon. There feels like no character growth, because the game postures you to always be the weakling, until you hit the threshold of level/area and then it becomes stupid easy, and ultimately boring. I am fine with grid based games... for smaller devolpers. Legend of Grimrock is a great game that is cheap, about 1 gig of space, and is fast paced for a grid dungeon game. MMX is a slow paced, combat heavy, character dependent mess. With the team that Ubisoft has, I would hope for better; and rather than deliver what fans of the game series want ( I am sorry, but citing the people that only like the enteries from 1995 and back is just BS, as GOG clearly pushes 6-8 on their website because IT SELLS MORE AND HAS A BIGGER FANBASE) they just flippantly push out this game and tell us that it is how the series will be going. Someone should be fired for the decision. It takes what could have been the next entry into a fantastic series, spaghetti codes it, and makes it a boring, buggy, unplayble mess.
I want to like this game, and I have tried to like this game. With the previous ones, as I said before, you do not really need a guide to do anything, you kinda just figure it out. With this entry to the series, it breaks gameplay to have to look up optimal character builds so you can beat a spider. It kills gameplay when the game is so combat driven that any choices for character creation that are whimsicle are rebuked with a re-roll. It breaks gameplay when you have to look up strategies to beat normal characters, or optimize for each dungeon. I like strategy, to a point; but there is a point where dying without learning how to overcome a scenario, unless I consult other material, takes me out of the game outright. And thats what this game feels like, is something that was overburdened with a developer who kept saying "make it more old school" well I am sorry but when they did that in the 90's we had to either figure it out or buy a guide, since then the internet has made it so that making games like this is not fun when you know that the solution is a search away. It lacks gameplay, it exhausts my graphics card for some reason (and graphically, this shouldn't be that intense of a game) and overall it just makes me want to play the previous and far supirior games. Even if you like this style of gameplay, there are better and much more satisfying games like this (Legend of Grimrock is a perfect example) that won't hurt your budget, and won't give money to a developer that obviously disregards its fanbase.