Might & Magic X - Legacy

Might & Magic X - Legacy

View Stats:
Cannot Finish the Den of thieves.
I have four barbarians (orcs) and though I can see the secret walls I cannot open them. So basically I NEED to have a ranger in the party!? There should be another route down to level 2, even if it is tougher and combat heavy.

< >
Showing 1-10 of 10 comments
It doesn't let you attack the wall when you click on them?
ridcully Sep 7, 2013 @ 9:48am 
two my experience the girl from the church in the city (where you get the quest from, that joins you) should give you things like the detection of secrets. have you mismissed her?
NuPe Sep 7, 2013 @ 10:05am 
i have a standard party and currently in the lighthouse, i'm unable to "see" the shimmer, so i can't interact with it and tell my mage to open it.. had no problem with the bandit place though
h2hjastermereel Sep 8, 2013 @ 8:43am 
I have her, and I can see the secret doors (the outlines) but I cannot open them. Temu are you saying I can attack it!?
Blackwall Oct 17, 2013 @ 9:13pm 
I have the same question. I have a standard party and have Rosalie with me, but cannot find how to interact with the secret doors. Can't attack, can't cast a spell. Looking for a little help here.
I cannot get to level 2 of the den of thieves either. I have a pure perception scout at level 7- who has only had perception added for all attribute gains. I have the dark magic "secrets" spell active as well with the one who gave the "den of thieves quest in the party as also. I am playing using Windows 10 pro with a maxed out alienware 17 laptop less than a year old that cost $3,700.00 (U.S.) on sale.
Last edited by EternalMagus; Sep 4 @ 10:55pm
Traul Sep 5 @ 5:59pm 
If you can see the secret door, then it becomes a standard interactive object, i.e. you trigger it by pressing space, and you get an on-screen message proposing you to do so. The door that leads to level 2 is base don Might, not Perception, so your scout will not help.

Is it one of those DRM checks where you need to be online for the game to let you progress?
Originally posted by Traul:
If you can see the secret door, then it becomes a standard interactive object, i.e. you trigger it by pressing space, and you get an on-screen message proposing you to do so. The door that leads to level 2 is base don Might, not Perception, so your scout will not help.

Is it one of those DRM checks where you need to be online for the game to let you progress?
I went to the room that had the book in it eventually finding the access point in the wall.
I viewed a youtube video wherein the party had broke through a wall: yet had originally thought that that was the access point, this was the small corridor with the chest- I did not know (initially) that there were two secret wall access points in the den of thieves. I thought I was being subjected to a bug but eventually found the access point to the second level. I restarted a party with: 1,) one character attribute points all in might [blademaster] 2.) one character with all attributes in perception i.e. a scout [ only up to level 7- thereafter all points go to might]. 3.) two free mages with all magic attribute points- up to level 8.
Research revealed that to get through all walls in the game one needed a methodology wherein at least one party member had high might/perception/magic: so I picked at least one of each class that could utilize the attributes most effectively. I may have gimped the scout however as some have stated that ranged weaponry with it's associated high perception is vastly inferior to the damage done by close range melee weapons- in the scouts case: the axe.
Thank you for responding however. The starting of a new team is not uncommon- I was not yet out of act one so did not lose too much time unduly.
Gojira Sep 7 @ 1:58am 
I have a Blademaster which I emphasised with Might and Perception. Sometimes I needed to boost these 2 statistics with magic in order to increase the chances to break the secret door. U may need to do so when u progress further in the game.
Yes- I had realized that I could use certain tweaks to temporarily boost attributes sufficient to get through the various walls- but for this- my first playthrough; I had decided that I would like to play without researching (unless I was stuck), so I simply- for the first seven levels- optimized one class each favoring the 2 of each stat that I do not ordinarily like having a lot of. I play might and magic games typically with all magic users- this new mechanic of getting through walls- has radically atlered my chosen playstyle due to the inability to proceed through the game. As I become more comprehensively familiar with the game I wll later mayhaps be able to use pure magic classes once again- yet I doubt that I can dispense with the either might or perception entiredly so suspect that I will still have to maintain a might qnd perception character similar to yours.
A few discussions had posters that stated one need only have 38 perception throughout the game- which is the only apparent "gimping" stat that could better be used for might for close range efficiency versus the apparently inferior ranged damage. I have a character (scoout)- with close to perhaps 52 perception- with some boost via worn items: so will proceed throughout the game favoring might in lieu of perception henceforward for both my blademaster and scout.
Last edited by EternalMagus; Sep 7 @ 7:59am
< >
Showing 1-10 of 10 comments
Per page: 15 30 50