Substance Designer 4

Substance Designer 4

[Fixed] This program doesn't work properly for me on OSX
The library is empty on the mac. Nothing to be seen there at all.
My speccs:

OSX (Macbook)
2.66 Ghz Intel Core i7
8GB 1067 MHz DDR
NVIDIA GeForce GT 330M 512MB
1680x1050 resolution
Using OS 10.8.4.

Here is a screenshot:

Thanks for reading.
Zuletzt bearbeitet von Jerc; 23. Juli 2013 um 0:34 Uhr
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Beiträge 19 von 9
Jerc  [Entwickler] 17. Juli 2013 um 18:13 Uhr 
The distorted nodes issue was solved by switching the engine to DirectX10 through the Tools menu.
R. (Ariel) 17. Juli 2013 um 18:23 Uhr 
Yes, thank you. That one I managed to solve. :)
R. (Ariel) 20. Juli 2013 um 19:26 Uhr 
I still can't use the program properly for the mac though. I downloaded the demo from the official website (again) and the library isn't empty, I can actually see the noises and patterns.
Could you please look in to this? Cause I would love to use the program on the mac as well, but so far I haven't had any luck with trying to get it to work, at all.
Zuletzt bearbeitet von R. (Ariel); 20. Juli 2013 um 19:28 Uhr
Jerc  [Entwickler] 21. Juli 2013 um 14:32 Uhr 
Switching to SSE2 engine on your Mac didn't change anything ?
R. (Ariel) 21. Juli 2013 um 15:06 Uhr 
No it didn't. After reinstalling it again I did see the items in the library but they all looked like big red crosses, maybe indicating the library items can't be found? The resources folder, was initially empty apart from the view3d folder, so I copied the other folders from the Windows version.
I think it was kind of weird that the resources folder was so empty though. But manually copying and pasting didn't do the trick.

Everything else works, the program just can't find or recognize or find the library items?
Zuletzt bearbeitet von R. (Ariel); 21. Juli 2013 um 15:08 Uhr
Jerc  [Entwickler] 21. Juli 2013 um 16:47 Uhr 
The red cross means that the files are there but SD can't generate the thumbnail, the usual cause of this is faulty video drivers. That's why switching to the CPU engine solves it most of the times.
R. (Ariel) 21. Juli 2013 um 16:54 Uhr 
I can only choose between the OpenGL GLSL and SSE2. And it's set to SSE2 by default. Switching between those two didn't solve anything. :(
mimas 22. Juli 2013 um 8:52 Uhr 
I just bought it and had the same issues (red cross, re-launched then no assets at all). So I went into preferences and told it to restore default path and refresh the thumbs which sorted it :)
R. (Ariel) 22. Juli 2013 um 10:41 Uhr 
That did the trick! Thank you. :)
Zuletzt bearbeitet von R. (Ariel); 22. Juli 2013 um 10:41 Uhr
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Beiträge 19 von 9
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