Super Puzzle Platformer Deluxe

Super Puzzle Platformer Deluxe

Game will open but error message directley after
Whenever I launch the game it opens but than it says "superpuzzleplatformer has stopped working"

Thats really all there is error message and I can't play the game.
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Сообщения 12 из 2
Andrew M  [Разработчик] 3 июл. 2014 г. в 12:10 
Hey Mr. Chicken, sorry the game won't start for you. If you post your error message I should be able to get it working for you! You can find the error message if you right click on the game in your library, click properties, then local files, then browse local files, then open spplog.txt. Thanks for your help!
Отредактировано Andrew M; 3 июл. 2014 г. в 12:19
Hello, here it is


SPPD Starting! - 7/2/2014 4:19:49 PM
Steam Init Succeeded!
Loading Save...

Loaded load
Windows Build.
System.NullReferenceException: Object reference not set to an instance of an object.
at SuperPuzzlePlatformerDeluxe.altcade.SPPInput.gamepadPressed(GamepadButtons button, String deviceID, Int32 deviceNum, Boolean any)
at SuperPuzzlePlatformerDeluxe.altcade.SPPInput.CheckPressed(SPPKeys key, SPPInputProfiles profile, String device)
at SuperPuzzlePlatformerDeluxe.altcade.SPPInput.CheckPressed(SPPKeys key, SPPInputProfiles profile, String device)
at SuperPuzzlePlatformerDeluxe.altcade.SPPInput.UpdateLastInputDeviceStatus()
at SuperPuzzlePlatformerDeluxe.altcade.SPPInput.Update()
at SuperPuzzlePlatformerDeluxe.Main.Update(GameTime gameTime)
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
at SuperPuzzlePlatformerDeluxe.Program.Main(String[] args)
Extra Details:
Current Level: 1
Player State: ALIVE
Running Time: 0
Player Type: Astro
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Сообщения 12 из 2
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