Legend of Dungeon

Legend of Dungeon

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Multiple Languages Support
Are you planning on translating the game to other languages? For instance, by asking the community's help to do it.

Portuguese guy here. :D
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Beiträge 19 von 9
Cap'n Robot  [Entwickler] 2. Okt. 2013 um 17:24 Uhr 
Not a lot of text, so shouldn't be hard. Probably at some point.
hexaae 2. Jan. 2015 um 10:42 Uhr 
News....? Will transalte in Italian...
Master 3. Jan. 2015 um 9:45 Uhr 
If you translate it to german I could help you with that one.
hexaae 29. Mai 2015 um 23:00 Uhr 
So...?
hexaae 19. Juli 2015 um 8:59 Uhr 
So what...?
Cap'n Robot  [Entwickler] 19. Juli 2015 um 15:03 Uhr 
crazy busy lately.. this might happen someday, but too much else going on at the moment.
hexaae 13. Sep. 2016 um 10:27 Uhr 
Still waiting...

A reminder for developers
It's important today to use an easily editable format for the string files (e.g. simple plain XML UTF-8 text files, adopted by other successful games like Divinity:Original Sin). Hard-coding everything in the exe or custom (compressed) data files should be a deprecable practice, blocking any translation's hope. Especially for small budget software houses, the fan community can really help providing other additional languages or corrections at virtually no cost, but these localization files need to be easily accessible and editable and all charmaps with special chars supported.
hexaae 18. Dez. 2016 um 11:27 Uhr 
Still nothing after 3 years
Zuletzt bearbeitet von hexaae; 18. Dez. 2016 um 11:27 Uhr
Cap'n Robot  [Entwickler] 19. Dez. 2016 um 10:37 Uhr 
Still a lot going on. Life is complicated, adding language support to LoD isn't really on my todo list. That's why I said it might happen someday... might not.
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Beiträge 19 von 9
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