Legend of Dungeon

Legend of Dungeon

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tripancakes Sep 30, 2013 @ 8:41am
Multiple Languages Support
Are you planning on translating the game to other languages? For instance, by asking the community's help to do it.

Portuguese guy here. :D
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Showing 1-10 of 10 comments
Cap'n Robot  [developer] Oct 2, 2013 @ 5:24pm 
Not a lot of text, so shouldn't be hard. Probably at some point.
hexaae Jan 2, 2015 @ 10:42am 
News....? Will transalte in Italian...
Master Jan 3, 2015 @ 9:45am 
If you translate it to german I could help you with that one.
hexaae May 29, 2015 @ 11:00pm 
So...?
hexaae Jul 19, 2015 @ 8:59am 
So what...?
Cap'n Robot  [developer] Jul 19, 2015 @ 3:03pm 
crazy busy lately.. this might happen someday, but too much else going on at the moment.
hexaae Sep 13, 2016 @ 10:27am 
Still waiting...

A reminder for developers
It's important today to use an easily editable format for the string files (e.g. simple plain XML UTF-8 text files, adopted by other successful games like Divinity:Original Sin). Hard-coding everything in the exe or custom (compressed) data files should be a deprecable practice, blocking any translation's hope. Especially for small budget software houses, the fan community can really help providing other additional languages or corrections at virtually no cost, but these localization files need to be easily accessible and editable and all charmaps with special chars supported.
hexaae Dec 18, 2016 @ 11:27am 
Still nothing after 3 years
Last edited by hexaae; Dec 18, 2016 @ 11:27am
Cap'n Robot  [developer] Dec 19, 2016 @ 10:37am 
Still a lot going on. Life is complicated, adding language support to LoD isn't really on my todo list. That's why I said it might happen someday... might not.
hexaae Feb 11 @ 3:55am 
That's bad, we are in 2017. Time to think to multilanguage games (with the help of community if budget is limited)
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