Posted: May 25
While this was already a wonderful game in DX9 mode, with the recent addition of DX11 support (if you have a recent and fairly powerful graphics card, I'm using two nVidia GTX Titan in SLI with 3D surround enabled here) this game now looks utterly stunning. I couldn't quite believe it was the same game, all of the tables look so much better, especially Black Hole, Attack From Mars, and Circus Voltaire. You can even adjust the room lighting (to around 20%) so as to give the feeling of a real arcade, and adjust the lamp brightness accordingly (55% or lower seems good). When playing with the nVidia 3D surround turned on (press Ctrl T to disable/enable it), there is still a little issue with the light from some of the brighter bulbs appearing to be rendered at a slightly incorrect perspective, i.e. "floating" above the table. I'll try to bring this bug to Farsight's attention, to see if they can get it fixed, but in the meantime just lowering the bulb brightness slightly to around 45% when playing in 3D surround mode with DX11 seems to be sufficient. Note: the room and bulb settings are under each table's options menu, they're not set from the game's launcher. At the moment, to get into fullscreen mode, you can either select it from the DX11 settings in the game's configuration launcher, or press the Alt-Enter key combination while running the game itself. At the moment, when running with DX11, the game only makes use of the center monitor in nVidia 3D surround mode (whereas when running in DX9 mode it uses all three monitors), so it feels slightly less immersive. It'd be nice to get full 5760x1080 resolution working in landscape mode like it does in DX9 mode. But overall, the DX11 support is such a huge improvement that I feel it already brings this game up to "must-have" status among all games on the PC platform. Awesome job, Farsight!