LadyAijou  [developer] Aug 9, 2013 @ 10:08am
Patch Preview Screenshot - 8/9/13
Hey everyone! Today we've got a little treat for you in the form of another patch preview screenshot. This is only a tiny fragment of a very large update we're working on. We know the waiting is tough, so we like to show little glimpses of what's to come. Today's preview is a look at ammo, and one of numerous ways it will be managed.

http://i.imgur.com/TECMDFM.jpg
Last edited by LadyAijou; Aug 9, 2013 @ 10:08am
Showing 1-15 of 23 comments
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lPaladinl Aug 9, 2013 @ 1:45pm 
You...you mean no more... no more infinite ammo? *rocks back and forth in a corner wimpering*

I hope the addition of ammo means more weapon balancing :P

Also, was there every any plans for quality or the random stats generation to also affect bullets? So that you could possibly make ammo that is stronger/weaker than average?
LadyAijou  [developer] Aug 9, 2013 @ 1:49pm 
Originally posted by lPaladinl:
You...you mean no more... no more infinite ammo? *rocks back and forth in a corner wimpering*

I hope the addition of ammo means more weapon balancing :P

Also, was there every any plans for quality or the random stats generation to also affect bullets? So that you could possibly make ammo that is stronger/weaker than average?

Nope, crafting ammo will be kept simple, damage strength is dependent on the craft of the gun itself. Eventually you will be able to use higher tier crafting to steer toward specific stats you want to achieve on that weapon though.
Sp1r17 Aug 9, 2013 @ 2:10pm 
I dont care...We need multiplayer :)
I bought this game because of it...
As i remember some 3-4 weeks ago you said that it will be turned on "soon"...
Probably "soon" for you, is not less than a 2-3 months... And yes, i know... you have a small team... 2 people as i remember...

Sorry, just tired to wait... Nothing personal.
LadyAijou  [developer] Aug 9, 2013 @ 2:13pm 
Originally posted by 5p1r17:
I dont care...We need multiplayer :)
I bought this game because of it...
As i remember some 3-4 weeks ago you said that it will be turned on "soon"...
Probably "soon" for you, is not less than a 2-3 months... And yes, i know... you have a small team... 2 people as i remember...

Sorry, just tired to wait... Nothing personal.

Us sharing what's being worked on right now is just that, it's not gonna change the order we have to develop things in. This is just something for fun, something people can see. As we explained in our pinned post on Multiplayer, there were reasons for the delays that were beyond our control, along with decisions we had to make to be able to keep working on the game.
Mahoosive Aug 9, 2013 @ 2:43pm 
Sorry if I missed this... but will the type of resource used to craft ammo have any effect on how powerful your shot is?
LadyAijou  [developer] Aug 9, 2013 @ 2:47pm 
Originally posted by mslifier:
Sorry if I missed this... but will the type of resource used to craft ammo have any effect on how powerful your shot is?

No, the ammo crafting is very straightforward, ammo won't carry any stats. Guns themselves do, and that's where you get your chance for higher damage.
Frischling88 Aug 10, 2013 @ 3:39am 
It will be fun to click 100 times on the "up" button to craft 100 Ammo :) You should really add that we can type it in with this update.
Last edited by Frischling88; Aug 10, 2013 @ 3:40am
Slayne Lonewolf Aug 10, 2013 @ 4:30am 
I agree a way to type it in or at least push de arrow and it goes faster the longer you push it.
LadyAijou  [developer] Aug 10, 2013 @ 5:51am 
Originally posted by Frischling88:
It will be fun to click 100 times on the "up" button to craft 100 Ammo :) You should really add that we can type it in with this update.

You gain more than one ammo per craft, we have it set to 10 right now, if I recall correctly. :)
russell Aug 10, 2013 @ 5:32pm 
♥♥♥♥ty.. too much crafting plasma torches as it is. ammo crafting is just another game stopper. sorry. mining is too slow on top of that.
LadyAijou  [developer] Aug 10, 2013 @ 5:49pm 
Originally posted by russell:
♥♥♥♥ty.. too much crafting plasma torches as it is. ammo crafting is just another game stopper. sorry. mining is too slow on top of that.

Lighting is not only done with plasma torches, they were just a cheap way to provide light for the time being. Ammo will also be available in a variety of ways aside from crafting, including drops from enemies, ammo stations, and finding it. We have no intention to let it become a "game stopper," but nor can we leave infinite ammo permanently :P
Vyper Aug 10, 2013 @ 7:08pm 
Should just leave ammo unlimited imo, crafting it is just going to be a boring timesink. Its more fun to keep grinding out guns for best stats.
Mahoosive Aug 11, 2013 @ 5:38am 
Originally posted by russell:
♥♥♥♥ty.. too much crafting plasma torches as it is. ammo crafting is just another game stopper. sorry. mining is too slow on top of that.

If they make mining faster or add enhanced laser mining tools then crafting ammo shouldn't be too tedious.
Vadyan Aug 11, 2013 @ 5:06pm 
прпрпр
Gaben Aug 11, 2013 @ 5:56pm 
Originally posted by mslifier:
Originally posted by russell:
♥♥♥♥ty.. too much crafting plasma torches as it is. ammo crafting is just another game stopper. sorry. mining is too slow on top of that.

If they make mining faster or add enhanced laser mining tools then crafting ammo shouldn't be too tedious.

For things i can read ... mining faster is only for people with the "collector edition" of this game ... (at last at the moment=
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Date Posted: Aug 9, 2013 @ 10:08am
Posts: 23