Ste4mPunkProgrammer  [developer] Jun 30, 2013 @ 2:44pm
'DRM', 'Starbound', 'Terraria' Addressing the community :)
Everyone is entitled to believe whatever they want, and say whatever they want, the internet made everyones voice equal, so here is mine as the lead engineer on this game :)

We make games because we want to create an experience that people will love and enjoy, not to make money, if we wanted to just make money there are far easier ways for an engineer to make money doing boring banking software work.

We love our community, we care about how people feel the game is going, thats why we are doing a beta, we want feedback, we want the game to evolve into something we feel a large majority of people will enjoy.

Sometimes it might appear we are 'censoring' someone or making up reasons to ignore them but thats not really it, unless the information is useful to progress the product into a better and better game, its less important that feedback that does, for example, asking for the ability to scale the UI, thats something we are going to look into doing now. Same with how people feel about the DRM. We are looking into ways to make feel less invasive then it is, which will likely lead to allowing steam to handle the login process for you, it will still pretty much work the same way, but you wont have to login, steam will handle it. This is a goal, not a fact but it is definitly something we will address.

When it comes to the DRM discussions about our kickstarter, we did say that people who pledged will get a DRM free copy, and they will, while we dont consider our login system DRM a lot of people do, and those that pledged during our kickstarter will be able to play without the need to login in any way when the time comes.

Ontop of all of that, the login system will allow for an offline mode after release, this was always planned :)

all of that being said, we care, we listen, we are active on the forums, I am the lead engineer on the game, and I've responded to easily 2000 messages on here already, have taken notes of issues be them directly game related or design related or even systematic related.

I'd also like to address the comparison to both terraria and starbound. In the case of terraria, we are good friends with andrew (red) the developer of terraria, he tweeted us when we started our kickstarter when we started doing pre-orders and now again when we released on steam, even he believes that the experiences of the two games are vastly different, in that our progression and combat is more akin to metroidvaina style games, and our overall experience is focused on 'man-vs-nature' along side the normal adventures.

With starbound, its hard to judge exactly how simlar our games will be, but based on screenshots and videos it does appear that they will be more focused on exploration where we are focused on survival. Outright saying we are a clone of starbound is a pretty brash statement when you've never played it before, but if you feel that way, check out some videos ask some players, all you are doing is missing out if you just make a quick assumption :)


You have to just trust that we want the game to be as good as you clearly want it to be, people would be mad if they didnt care :)
Last edited by Ste4mPunkProgrammer; Jun 30, 2013 @ 3:08pm
Showing 1-15 of 208 comments
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GreyStrom Jun 30, 2013 @ 3:05pm 
I played minecraft and just because terraria was like minecraft didn't stop me from buying it and playing it. Games with the same gameplay are still different and its those difference I like to find and play. No 2 games are the same.
­class101 Jun 30, 2013 @ 3:14pm 
Yep I confirm it is not like Terraria and both are worth to look and I believe EoS will have more to provide, all the power and crafting system is so vast already, keep it up, that's a very addictive game
GuVn3r Jun 30, 2013 @ 3:17pm 
Finally an official statement regarding all this Clone tosh.

Thanks Ste4mPunkProgrammer! Am loving the game, and loving all the hard work you and your team are putting in to the Game and the Community!

Keep it up!

Much love!
Mossy Rock Jun 30, 2013 @ 3:25pm 
I'm enjoying my time in beta and am excited to see what comes next.

Also, you and LadyAijou have done an excellent job here in the forum.
JayStorm Jun 30, 2013 @ 3:25pm 
I find this infinity better than Terraria. i've always thought of minecraft as a builder, and Terraria as 2d sandbox combat. but this makes both building and fighting fun, with the inclusion of foreground/background compatibility for a single block, and random weapon generation. oh and btw, Plasma Cows[playedgeofspace.com]
DD-Zero Jun 30, 2013 @ 3:28pm 
I just wanted to say its good to know you guys are keeping ontop of things and taking notes of all issues noticed ingame as well as possible suggestions of which to add into the game.

You guys are awesome and doing a great job! :D
Skoopa Jun 30, 2013 @ 4:05pm 
I concur with the above, great job so far with the game and community responses - I've seen you and LadyAijou all over the forum today!
LadyAijou  [developer] Jun 30, 2013 @ 4:15pm 
If we're conscious we're here, and we wouldn't have it any other way :)
Eagle of Ashes Jun 30, 2013 @ 4:26pm 
It's about time you addressed that issue with Terraria/Starbound. Seriously, the whole argument that this game is an outright clone ♥♥♥♥ed me off to no end.

Then again, I also hate most people so that probably contributed to my anger. You have my thanks.
PerfectLife Jun 30, 2013 @ 4:35pm 
This game is a clone of Princess Maker and you didn't even try and hide it.
Eagle of Ashes Jun 30, 2013 @ 5:01pm 
PerfectLife you just made my day.
Dave Bowman Jun 30, 2013 @ 5:12pm 
I like to see harsh competition between game developers. Forces them to try to be better at the product's quality, amirite?

Besides, variety, diversity, and expansion is fine in this genre, there needs to be MORE of this! Enough Modern war games, and ENOUGH zombie killer games. Too much of that, too little of this randomized open world stuff.
Last edited by Dave Bowman; Jun 30, 2013 @ 5:13pm
Mossy Rock Jun 30, 2013 @ 5:16pm 
I've never understood the "clone" attitude either Dave Bowman. Variety is the spife of life.

When more developers enter a genre the better it is for us as customers as new ideas are generated, options flourish and stylistic flavors increase.
Solar Jun 30, 2013 @ 5:50pm 
Checking back again.

Publishing all this in the discussions is a nice gesture, but I see one - almost blatant - lie here: censoring. Admittedly, feedback is important to have, I'm glad they take that seriously. But I'm not an idiot. I know why my thread warning about the disabled mutliplayer was locked. The fact this company won't admit to that reinforces my impression of them.

It's sly, it's cheap, and most people will overlook it, which is why they'll get away with it. But I won't buy, and hopefully others I warn won't either.
Millertime Jun 30, 2013 @ 5:59pm 
No one will care if you buy it or not. They will care if it's a good game or not.
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Date Posted: Jun 30, 2013 @ 2:44pm
Posts: 208