Додано: 3 травня
just finished the game for the first time and i defenitly plan on doing another playthrough soon. Going into this i was worried the age of this game might make me enjoy it less, i played without any mods the first time through and i can say with 100% assurance this game is timeless. Like any game i recommend playing it for 1-3 hours before you really deside what you think of it, well i had to really warm up to it.
Im one of those bioshock nerds that has loved the series to death for the past 7 years and im so angry at myself for not playing this until now. Just as bioshock the entire way through i was picking up every audio log and looking in every corner for something interesting just to figure out what the hell happened to this place!
I also LOVED the games difficulty, i played on hard all the way through and i feel even on normal this game would be a challenge.
ill keep this short and go into more later.
-cool story, intersteing, lots to explore and lots of questions
-great tactical combat (survival horror)
-awesome soundtrack (though does get repetitive)
-i really cant think of very many besides the fact that it has a lot of "where the hell am i" or "were am i supposed to go" because the game doesnt really tell you were to go. but this could be a positive depending on what kind of person you are.
-as great as the enviorment, how involved you feel and the overall story its pretty damn predictable
verdict: 9/10. Im so glad i played this game and i will be happy to play it again. Seems to be so many ways to play this game you could play it 4 times through and not have tried everything.
More depth about the game:
The combat has great diversity. You get these "cybernetic modules" by completeing tasks or finding them in the environment. You then spend these on upgrades. you can specialize in hacking (opening locked creates, turning hostile turrets to fight for you ect), weapon repairing, weapon modifiying (upgrading your weapons damage ect.) or invest in research, some items need a number of research points to be used. then after all that you can upgrade your strength (inventory size and melee damage) endurance (max health increase, hazard resistance) agility (movement speed, recoil reduction) cybernetic affinity (makes hacking, modifying and repairing easier) psionic ability (which increases the amount of damage you deal with PSI powers). That reminds me you can also can have these "PSI powers" thats basically magic. Some weapons have a weapon skill requirement like having cyber modules in standard weapons, energy weapons, heavy weapons or exotic weapons. This is a ♥♥♥♥ load of ways to play the game but due to the games difficulty it kind of forces you to pick 3 of these things and forget the rest. This does make the game have a high replay value but i really dont like getting locked into a playstyle. And sense you cant really test if you want standard weapons or energy weapons you could easily get stuck with something you dont like. Ya you could put points into a little of everything but your inventory will fill FAST and i dont think you could carry all those weapons. And i couldnt imagine anyone not going into the hacking skill, as half the great stuff you get is locked inside creates.