Αναρτήθηκε: 25 Ιανουαρίου
+ Perfectly combines both RPG elements and shooting mechanics, with even some survival-horror elements which add to the game greatly
+ The well-crafted story doesn’t rely on cheap jump scares and the like to scare you, instead relying on hostile and frightening enemies with creepy environments to make your trek through the game terrifying to say the least
+ The sound design as well only adds to the atmosphere, with enemy groans and whispers of deceased crew members echoing throughout the haunted corridors
+ Memorable antagonist, which has inspired other characters (most notably GLaDOS from the Portal series) in videogames, and has a looming presence throughout the campaign
+ Approximately 10 hours of game time (on Normal difficulty), with a good amount of replay value if you want to experience playing the game using the variety of playstyles available.
- The games interface involves a somewhat steep learning curve, the map system especially is relatively poor (unfortunately a product of the time), as they are essentially static images
- Some irritating and difficult enemies to defeat; while the shooting mechanics are well-done, they’re not exactly on-par with similar first-person shooters from the same era.
• While the game is dated graphically, the community has done a good job of creating mods and texture packs in order to improve the graphical quality of the game (among other things), ensuring that even if graphics are a high priority to you in videogames, installing mods will hopefully negate that issue with the game.
“Long before Bioshock (and Deus Ex to a small extent), there was System Shock 2. This game is the definition of classic, and still to this day stands the test of time as a truly great game. I’d wholly recommend this game to any fan of 90s shooters and RPGS alike.”