Transistor

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kid_zomb  [developer] May 21, 2014 @ 4:20pm
Transistor -- Patch Notes [latest v1.49815]
We're committed to supporting Transistor throughout its launch and beyond. This topic contains notes on patches we release to address problems and feedback you've reported. We'll reply here when new patches are deployed.

Keep telling us what you think on this forum or via email! We appreciate your support and hope you enjoy Transistor!
Last edited by kid_zomb; Aug 23, 2017 @ 12:32pm
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kid_zomb  [developer] May 22, 2014 @ 11:31am 
Patch Notes for v1.26010
This patch addresses stability issues and some minor problems reported by users immediately following launch.
  • Fixed some crash issues on some hardware configurations
  • Fixed a crash at the end of Stability Test 1 of 3
  • Fixed issue where Red would sometimes run offscreen during Turn() execution
  • Fixed an exploit where users could prematurely install multiple Upgrades
  • Fix to noborder command line option
  • Double-clicking the .exe file in the install directory will launch the game directly
  • Improved diagnostic messaging for incompatible graphics cards
  • Minor text changes
Last edited by kid_zomb; May 22, 2014 @ 12:03pm
kid_zomb  [developer] May 22, 2014 @ 12:03pm 
Patch Notes for v1.26023
Hey, we've deployed a patch that may improve performance for some players experiencing intermittent stuttering during gameplay, by temporarily disabling passive online features.

Note: If you've been using Steam in Offline Mode as a work-around for any issues, you should no longer have to for now.

We will be monitoring feedback to see if this alleviates the problem while continuing to investigate a longer-term solution.
kid_zomb  [developer] May 22, 2014 @ 7:40pm 
Patch Notes for v1.26033
We've deployed a patch that improves hardware compatibility for some users, improves stability, and makes minor content fixes.
  • Some visual effects disabled for low-end graphics cards for improved compatibility
  • Other compatibility improvements for low-end graphics cards
  • Fixed rare crash involving Get() function
  • Fixed text description of Cull + Breach()
  • Fixed a rare issue in Bracket Towers where a maintenance door would not open
  • Fixed an issue where Royce would not execute Turn() if user remapped Turn() command using gamepad controls (warning: story spoiler)
  • 'Snapshot' Process: no longer physically invulnerable while dodging
  • Other minor fixes
Thank you for playing Transistor!
Last edited by kid_zomb; May 22, 2014 @ 7:43pm
kid_zomb  [developer] May 23, 2014 @ 12:59pm 
Patch Notes for v1.26038
We've deployed a patch that re-enables the online passive online features in the game (which were temporarily disabled to address performance issues experienced by some users). The patch may also improve stability for rare cases in which some users were crashing in certain Sandbox Tests.
Last edited by kid_zomb; May 23, 2014 @ 9:24pm
kid_zomb  [developer] May 23, 2014 @ 9:38pm 
Patch Notes for v1.26045
We've deployed a fix that should improve graphics compitability for some users and also addresses gameplay issues in some Sandbox Test scenarios:
  • Fixed an exploit where users could win Stability Test 1 by using Turn() immediately
  • Optimized visual FX for Jaunt() + Crash() + Spark() for performance
  • In Speed Test 2, replaced fixed function Flood() with Load() + Jaunt()
  • Added command line /OnlyFancyText=true for users experiencing garbled text*
  • Added command line /AllowPackageSwap=false as a work-around for some users experiencing crashes in Performance Tests.*
* To use command line parameters,
  1. Right-click Transistor in the Steam Library
  2. Select Properties -> Set Launch Options...
  3. Type /OnlyFancyText=true or another command line
  4. Hit OK then run the game

We appreciate your support as we continue to make improvements to Transistor based on your feedback. Thank you for playing our game!
Last edited by Ender; May 24, 2014 @ 6:29am
kid_zomb  [developer] May 27, 2014 @ 3:16pm 
Patch Notes for v1.26054
Transistor is one week old! We're continuing to monitor your feedback here and via email to make sure everyone can have a smooth experience with the game as much as possible. Our latest update contains some optimizations and bug fixes:
  • Fixed a startup crash affecting some users
  • Fixed a crash that could occur in Stability Test 1
  • Fixed a case where users could fail Speed Test 1 while completing it
  • Fixed an issue where users could not use multiple instances of a function in Turn() in Recursion mode
  • Fixed two minor typographical errors
  • Optimizations to radial blur performance with some Nvidia graphics cards
Thanks everyone for sending their impressions along, and for playing our game!
Last edited by kid_zomb; May 28, 2014 @ 4:31pm
kid_zomb  [developer] May 28, 2014 @ 4:37pm 
Patch Notes for v1.26058
Hey folks, we've deployed an update containing a few new fixes, chief among them a fix to a garbled text issue affecting some users. Here's the full list:
  • Fixed an issue that caused garbled / blocky text to appear on some systems
  • This may also fix some rare instances where the game was crashing on startup
  • Fixed an issue where some users could not interact with the bike after returning to Goldwalk
  • Fixed a text issue in the function screen where "Use Transistor" could show up unexpectedly
Thanks for playing Transistor.
Last edited by kid_zomb; May 28, 2014 @ 4:39pm
kid_zomb  [developer] Jun 17, 2014 @ 5:15pm 
Patch Notes for v1.26255
Hey all, we've deployed an update containing several fixes as well as optimizations for systems closer to the minimum requirement. Here's the change list:
  • Optimization: Z-buffering improves performance on some lower-end graphics cards
  • Optimization: single OpenGL context improves performance on some AMD cards
  • Fixed two situations where players could get stuck with some function loadouts
  • Fixed an issue where a Highrise elevator could disappear when backtracking
  • Fixed an issue where Tap() would not always affect Youngladies as expected
  • Fixed an issue where Bike exhaust flames would not always appear as expected
Thank you for playing Transistor.
Last edited by kid_zomb; Jun 17, 2014 @ 5:16pm
kid_zomb  [developer] Jul 2, 2014 @ 3:48pm 
Patch Notes for v1.26267
Hey all, we've deployed a small update to address certain stability issues:
  • Fixed an audio-related start-up crash some players were running into.
  • Fixed an issue with save files with very high elapsed times.
Thanks for playing Transistor.
kid_zomb  [developer] Oct 30, 2014 @ 9:55am 
Patch Notes for v1.27664
Hey folks, we've deployed a significant update today that adds support for Mac and Linux platforms, among other features. Here are the main changes:
  • Mac & Linux support as a free SteamPlay update! Check our Steam page for min specs.
  • All-new touch-based control scheme for compatible Windows 8 devices
  • Japanese full text localization added: use Launch Option /lang=ja to enable this
  • Steam Controller support
  • Text fixes to a couple of Function combinations with erroneous descriptions
  • Other minor bug fixes
Thank you for your support, and to those of you now getting to play Transistor for the first time, we hope you enjoy it!
Last edited by kid_zomb; Oct 30, 2014 @ 12:27pm
reverendloc  [developer] Nov 5, 2014 @ 7:05pm 
Patch Notes for v1.27672
We've deployed a small update with a potential fix for the game not loading in Vista and XP.

We're still investigating some loading issues on Linux and Mac, and hope to have another update soon!

Thank you for your continued support!
Last edited by kid_zomb; Nov 7, 2014 @ 3:02pm
kid_zomb  [developer] Nov 7, 2014 @ 3:10pm 
Patch Notes for v1.27825
Hey, our latest update should fix ongoing issues with older versions of Windows, and addresses several specific function combinations. Thanks to Steam user SilvertaildFox for pointing these out! Here's the change list:
  • Fixed crashes affecting some systems with Windows Vista or XP after recent updates
  • Crash() + Flood() should now work as advertised
  • Fixed some function combinations with Mask()
  • Fixed some function combinations with Tap() + Load()
Thanks everyone for playing!
Last edited by kid_zomb; Nov 7, 2014 @ 3:13pm
kid_zomb  [developer] Jan 18, 2017 @ 2:00pm 
Patch Notes for v1.42591
This patch improves the Simplified Chinese text translation added in a December 2016 update, and fixes compatibility with the latest DualShock 4 gamepad.
  • The DualShock 4 V2 controller should now be correctly detected by the game.*
  • Various text fixes in Simplified Chinese.
Simplified Chinese is selectable in-game in Settings > Languages, along with a variety of other options. Thank you for playing Transistor!

* Note: If you're using a DualShock 4 V2 controller and experience an issue where the audio is silent when you start the game, you may work around this by:
  1. Disconnecting and reconnecting the controller
  2. Backing out to Windows, changing your audio output to your desired speakers using Windows Audio Mixer, then re-launching the game
Last edited by kid_zomb; Jan 18, 2017 @ 2:00pm
kid_zomb  [developer] Aug 23, 2017 @ 12:39pm 
Patch Notes for v1.49815
Our team has recently been focused on the launch of our third game, Pyre, though we're now deploying this Transistor update with solutions to several issues that have come to our attention:
  • Fixed a rare gameplay crash reported by some players.
  • Fixed an issue where the game could crash on exit.
  • Fixed certain Function combinations that did not work as described, specifically with Mask().
  • Fixed a rare issue where players became stuck due to having no damage-dealing functions.
Thank you for playing Transistor!
Last edited by kid_zomb; Aug 23, 2017 @ 12:40pm
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