Penny Arcade's On the Rain-Slick Precipice of Darkness 4
Twitchblade Jul 22, 2013 @ 2:15am
The beginning of this game is extremely brutal on Insane.
In episode 3, Anne-Claire is there to sort of carry you until you get your class tokens, which opens up some variety/strategy and gives you some breathing room.

Seems like in this one, though, you don't have that luxury. I got smashed pretty consistently all through chapter 1 (Especially in the Ice Cream Cave), though I imagine having a third party member will relieve the pressure immensely.

Did anyone else have this experience on an Insane playthrough? Or do I just suck more than I thought?
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rwb36  [developer] Jul 22, 2013 @ 7:13am 
The beginning of the game on Insane is one of the hardest parts since you don't have a full party and your options for strategies are limited. Timely use of the Defend command is invaluable.
Last edited by rwb36; Jul 22, 2013 @ 2:54pm
Urthdigger Jul 24, 2013 @ 12:26am 
I'm just a bit through an Insane playthrough and I honestly have to agree. It tends to boil down to a puzzle game of sorts, trying to find the precise sequence of moves to proceed.
Cold Hands Jul 24, 2013 @ 10:49pm 
Its kinda the reason I think..since it is called 'Insane'..
Svidro Jul 29, 2013 @ 6:32pm 
Yep, though the things you are more or less forced to learn in that early part of the game are very useful later on as well. I felt like I went through the entire game on normal without ever understanding it, once I started on Insane.
Chris Aug 6, 2013 @ 3:30am 
Zeboyd games all have a really well fleshed out system and I've barely gotten into 3+4 but the others had "less" but still took a lot of strategy beyond how they appear. Old school feel/look but really unique systems.
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